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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Audio synchronized with gameplay
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Audio synchronized with gameplay
03-18-2014, 06:59 AM
#3
JMC47 Offline
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What he said. But, I'll expound a little bit. It was removed because asynchronous audio was crashing a ton of games that relied on audio for various events, timings, and other things. Synchronous audio fixes (literally) hundreds of crash bugs and is the more accurate way of emulating audio, but unfortunately people with slow computers won't get full speed audio. Considering the first goal of an emulator should always be playing the games correctly, this was deemed a non-issue.
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Messages In This Thread
Audio synchronized with gameplay - Ludis - 03-17-2014, 11:24 PM
RE: Audio synchronized with gameplay - Link_to_the_past - 03-17-2014, 11:39 PM
RE: Audio synchronized with gameplay - JMC47 - 03-18-2014, 06:59 AM
RE: Audio synchronized with gameplay - elsword - 03-18-2014, 04:44 PM
RE: Audio synchronized with gameplay - JMC47 - 03-18-2014, 06:40 PM
RE: Audio synchronized with gameplay - elsword - 03-18-2014, 06:52 PM
RE: Audio synchronized with gameplay - JMC47 - 03-18-2014, 07:20 PM
RE: Audio synchronized with gameplay - MayImilae - 03-18-2014, 07:22 PM
RE: Audio synchronized with gameplay - mbc07 - 03-19-2014, 03:15 AM
RE: Audio synchronized with gameplay - elsword - 03-19-2014, 11:17 AM
RE: Audio synchronized with gameplay - AnyOldName3 - 03-19-2014, 03:17 AM
RE: Audio synchronized with gameplay - Shonumi - 03-19-2014, 04:24 AM
RE: Audio synchronized with gameplay - JMC47 - 03-19-2014, 11:18 AM
RE: Audio synchronized with gameplay - rokclimb15 - 03-19-2014, 11:27 AM
RE: Audio synchronized with gameplay - MayImilae - 03-19-2014, 12:40 PM
RE: Audio synchronized with gameplay - Shonumi - 03-19-2014, 01:43 PM

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