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Audio Stuttering and I can't fix it
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Audio Stuttering and I can't fix it
06-06-2014, 11:18 AM
#1
Kittfox Offline
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I grabbed the emulator a couple of days ago and have tried to play some games, but I notice there is bad audio stuttering when multiple sounds are trying to play at once, for instance if a character is speaking and music is play in the background. I've tried playing around with the audio settings, but nothing seems to be helping. I know it's the emulator, because it's happened with both games I've tried running; Eternal Darkness and Die Hard Vendetta. Any help in getting them working properly would be appreciated. I can't really play one of my favourite games with this glaring issue.
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06-06-2014, 04:44 PM
#2
JMC47 Offline
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Are you making sure the games are running full speed? If the emulator isn't maintaining full speed, audio stutter/slowdown is the correct emulation.
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06-06-2014, 05:36 PM (This post was last modified: 06-06-2014, 05:36 PM by xystus.)
#3
xystus Offline
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There's very little info on your current settings and the things you've tried yourself to solve the issue.

But you could always try the following and see if it helps:
- lower the IR to 1x, so that you know it isn't a GPU issue. If this does resolve the audio problems, you know it's related to the GPU settings
- use latest development version of Dolphin
- use Xaudio2, not Dsound
- use HLE audio, not LLE
- set framelimiter to auto, otherwise try setting it to audio
CPU: Intel 3570k with Corsair H60 watercooler @4.1ghz
GPU: Nvidia Asus GTX780 @1140/6600
PSU: Corsair 750W
RAM: Corsair 8gig DDR3-1600
MOBO: Asrock Z68m ITX
HDD: 500gb SSD EVO
CASE: Lian-Li PC-Q08 mini-ITX case
OS: Windows 7 x64

I use a fully configured emulator frontend (Maximus Arcade) to play every console & arcade game instantly
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06-07-2014, 01:52 AM
#4
DJBarry004 Offline
Don't even bother...
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And disable Anti-Aliasing.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
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06-07-2014, 04:47 AM
#5
Kittfox Offline
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(06-06-2014, 05:36 PM)xystus Wrote: There's very little info on your current settings and the things you've tried yourself to solve the issue.

But you could always try the following and see if it helps:
- lower the IR to 1x, so that you know it isn't a GPU issue. If this does resolve the audio problems, you know it's related to the GPU settings
- use latest development version of Dolphin
- use Xaudio2, not Dsound
- use HLE audio, not LLE
- set framelimiter to auto, otherwise try setting it to audio

The only one of these that worked was downloading the latest development version. It's working for the most part, but when more than one or two things are happening, speed is dipping to about 90% and the sound kind of warbles a little.
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06-07-2014, 04:50 AM
#6
xystus Offline
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Please post screenies of your Dolphin settings.
CPU: Intel 3570k with Corsair H60 watercooler @4.1ghz
GPU: Nvidia Asus GTX780 @1140/6600
PSU: Corsair 750W
RAM: Corsair 8gig DDR3-1600
MOBO: Asrock Z68m ITX
HDD: 500gb SSD EVO
CASE: Lian-Li PC-Q08 mini-ITX case
OS: Windows 7 x64

I use a fully configured emulator frontend (Maximus Arcade) to play every console & arcade game instantly
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06-07-2014, 06:21 AM
#7
Kittfox Offline
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(06-06-2014, 05:36 PM)xystus Wrote: Please post screenies of your Dolphin settings.

Here they are.


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06-07-2014, 07:13 AM
#8
JMC47 Offline
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It may be your ancient Radeon giving you troubles, plus those games may be heavy on CPU too. That combination may bring you problems.

It sounds like your computer isn't up to snuff, emulator is doing it's job as well as it can.
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06-07-2014, 07:42 AM
#9
Kittfox Offline
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(06-07-2014, 07:13 AM)JMC47 Wrote: It may be your ancient Radeon giving you troubles, plus those games may be heavy on CPU too. That combination may bring you problems.

It sounds like your computer isn't up to snuff, emulator is doing it's job as well as it can.

Really? I can run some semi-new games on decent settings; Borderlands 2, Skyrim et cetera. Does a Gamecube emulator really take more than those?
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06-07-2014, 08:16 AM
#10
JMC47 Offline
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I understand you're just trying to say this from a user perspective. As someone more familiar with the process, emulating a GameCube game requires a TON more processor power than games built for your computer. if you want more information, you can look it up. It's just a lot harder, because everything has to be converted, emulated, interpreted from one type of computer to another. It's not quick or easy. N64 Emulators required 2.0 GHz Pentium 4 processors when I was younger to run most games full speed (they require more now, sometimes core2duos aren't enough for certain games) so can you imagine how exponentially more powerful the GameCube is than that?
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