I have an issue i am trying to solve, not sure what topic i should have written but well.
So, the issue is like this.
Normally the Game should play a audioclip and then repeat the end in a loop forever more or less.
Like when you are moving a mouse in game or something and it makes a constant noise.
In 30fps this works fine, it starts and then goes on forever till i stop doing whatever action produce it.
But at 60fps it resets and repeats all the time constantly.
As this only happens for those sounds there must be Something that differs those sound from say, Music or other Sound Effects.
I have tried debugging it for ages in search for whatever is the cause, my only guess is that it has to be some sort of buffer,
and it gets filled to fast at 60fps and instead of repeating the last part it repeats the first part or something.
Does anyone have any idea what i should be looking for or what can produce these results?
Any hint is appreciated
Thanks!
So, the issue is like this.
Normally the Game should play a audioclip and then repeat the end in a loop forever more or less.
Like when you are moving a mouse in game or something and it makes a constant noise.
In 30fps this works fine, it starts and then goes on forever till i stop doing whatever action produce it.
But at 60fps it resets and repeats all the time constantly.
As this only happens for those sounds there must be Something that differs those sound from say, Music or other Sound Effects.
I have tried debugging it for ages in search for whatever is the cause, my only guess is that it has to be some sort of buffer,
and it gets filled to fast at 60fps and instead of repeating the last part it repeats the first part or something.
Does anyone have any idea what i should be looking for or what can produce these results?
Any hint is appreciated

Thanks!