Audio lag introduced by LLE
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11-21-2011, 02:42 PM
What do you mean by "audio lag"? Do you mean latency? Or a slowdown? Or stuttering/skipping?
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson "I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. " -Mark Antony 11-21-2011, 08:21 PM
I guess I mean latency? "the time between the action and when you hear the sound" - should be latency.
11-22-2011, 04:08 AM
Yes that's latency. Not much you can do about that. All forms of audio processing introduce additional latency to the system. Both the audio frontend (HLE/LLE recompiler/LLE interpreter) and audio backend (dsound/xaudio2) introduce latency. LLE does more processing and therefore adds more latency, and the dsound backend has a higher latency than xaudio2. But you've already discovered both of those facts yourself, nothing you can do about it though.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson "I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. " -Mark Antony 11-22-2011, 06:12 AM
(11-22-2011, 04:08 AM)NaturalViolence Wrote: Yes that's latency. Not much you can do about that. All forms of audio processing introduce additional latency to the system. Both the audio frontend (HLE/LLE recompiler/LLE interpreter) and audio backend (dsound/xaudio2) introduce latency. LLE does more processing and therefore adds more latency, and the dsound backend has a higher latency than xaudio2. But you've already discovered both of those facts yourself, nothing you can do about it though. It's pretty annyoing that everything is late...god damn. |
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