Does anyone know why audio in Nintendo EAD games doesn't work?
Audio in Dolphin
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04-03-2009, 07:25 AM
i think its because Nintendo EAD games uses a different sound format (.dsp i think) which has not been implemented into HLE yet but is currently bieng implemented in the LLE DSP plugin
System Specs:
Intel Pentium Dual Core @ 2.20Ghz Nvidia Geoforce 7050 859Mb 2 GB Ram OS: Windows Vista home premium 32 bit 04-03-2009, 08:40 AM
Yeah like the Legend of Zelda TP ..... that game use some wire format sound
My system:
CPU: Intel Core 2 Quad @ 2,4Ghz GPU: NVIDIA GeForce 8600GT 256MB DDR3 @620mhz RAM: 2GB Novatech DDR2 @800Mhz OS: Windows Vista Ultimate SP1 x64 04-03-2009, 01:25 PM
please devs i will give u anything if you can fix the sound for zelda TP for wii
he game runs perfect pleeaseeeee fix the sound i'm begging ya 04-04-2009, 02:38 AM
(04-03-2009, 01:25 PM)neosin Wrote: please devs i will give u anything if you can fix the sound for zelda TP for wii IN TIME... We all want the sound to work. The sound plugins are under Hardcore development, and your Begging does not speed up the development, or motivate. But some day this emu will have full sound on every game. 04-04-2009, 05:23 AM
Even though zelda's and other N's games are in some weird audio format, have some faith in devs and do them a favor: Do not ask for a fix, they know it's broken and they put daily effort to make it work : )
F S M I believe. 04-04-2009, 08:41 PM
what do you think when the sound in Mario Zelda etc. will work ?
My Computer:
-Intel Core 2 Quad Q9550@ 4x2,833GHz -8 GB DDR2 -1066MHz -1TB Harddrive -Geforce GTX 295 mit 1792 MB GDDR3 Speicher 04-04-2009, 08:43 PM
Very soon. Sound was already fixed in recent revisions for Ikaruga & Metroid Prime
04-05-2009, 08:34 AM
It's too bad that great games like Resident Evil 0&1 have almost no graphical glitches but suffer from clipping sound and no BGM. Hope this will be fixed too some day.
04-05-2009, 02:47 PM
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