• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) v
« Previous 1 ... 28 29 30 31 32 ... 126 Next »

Audio in Dolphin
View New Posts | View Today's Posts

Pages (20): « Previous 1 ... 5 6 7 8 9 ... 20 Next »
Jump to page 
Thread Rating:
  • 16 Vote(s) - 3.25 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Audio in Dolphin
06-22-2009, 10:11 AM
#61
stgn
Unregistered
 
http://upl.luahelp.com/uploads/NAG9tv0P/ztp_dsp_lowpassed.mp3

it was better when there was no sound at all, but at least it's progress
06-30-2009, 04:33 AM (This post was last modified: 06-30-2009, 04:35 AM by val532.)
#62
val532 Offline
A french
***
Posts: 98
Threads: 7
Joined: Mar 2009
SMG has more sounds now, you can hear music and sound effects.
But for the moment the sound is not correct.

And on The legend of zelda WW we hear sounds when link walking.

tested on R3600
Excuse me for my bad English I'm a little French, which uses google translated most of the time.
Find
06-30-2009, 05:08 AM
#63
Xtreme2damax Offline
New & Improved
********
Global Moderators
Posts: 3,135
Threads: 91
Joined: Mar 2009
Now to just get AFC sound working somewhat correctly. Big Grin

Anyone know what kind of sound format Zelda Windwaker and Twilight Princess use for the music? I notice that Super Mario Galaxy has music with the PCM16 sounds commit but the Zelda games still lack music, so I am interested to know what different kind of music format these Zelda games use aside from Mario Galaxy?

Also some games such as Mario Sunshine still lack any kind of sound despite the recent improvements, so I presume some digging is still needing to be done to uncover the different formats then work on emulating them somewhat decently.

Any plans for these discoveries to be submitted for a proper update to YAGD after all is said and done?
Find
06-30-2009, 07:03 AM
#64
gcp111
Unregistered
 
(06-30-2009, 05:08 AM)Xtreme2damax Wrote: Any plans for these discoveries to be submitted for a proper update to YAGD after all is said and done?

lol someone should just create a new GC/Wii documentation Tongue
06-30-2009, 07:04 AM
#65
Chaoscode Offline
Senior Member
****
Posts: 382
Threads: 11
Joined: Mar 2009
(06-30-2009, 07:03 AM)gcp111 Wrote:
(06-30-2009, 05:08 AM)Xtreme2damax Wrote: Any plans for these discoveries to be submitted for a proper update to YAGD after all is said and done?

lol someone should just create a new GC/Wii documentation Tongue

its all on the svn and wiki
CPU: E8500 Not OC
Memory 8 Gigs DDR2-800Mhz
GPU: NVidia GeForce 8800GT 256
OS: Windows 7 64bit
Monitor: LCD TV 42' 720P
Find
06-30-2009, 07:07 AM
#66
gcp111
Unregistered
 
(06-30-2009, 07:04 AM)Chaoscode Wrote: its all on the svn and wiki

huge mess of wiki pages, yeah. I'm talking about a nice linear documentation Smile
06-30-2009, 07:25 AM
#67
Xtreme2damax Offline
New & Improved
********
Global Moderators
Posts: 3,135
Threads: 91
Joined: Mar 2009
A new documentation would be nice, but probably be time consuming to rewrite the documentation from scratch. Just updating the existing YAGD and making some corrections would be more efficiently and quickly done.

For giggles and comparison I want to download the last official build of Dolphin and say, "Yep, this is what Dolphin used to be like back when I was a young lad in the olden days". Tongue
Find
06-30-2009, 07:31 AM
#68
Chaoscode Offline
Senior Member
****
Posts: 382
Threads: 11
Joined: Mar 2009
well seeing everything is in flux right now. I dont think its the best time to do something like that. however I just got word that the audio in Z:WW is working. I have to rebuild and test Tongue
CPU: E8500 Not OC
Memory 8 Gigs DDR2-800Mhz
GPU: NVidia GeForce 8800GT 256
OS: Windows 7 64bit
Monitor: LCD TV 42' 720P
Find
06-30-2009, 07:38 AM (This post was last modified: 06-30-2009, 07:47 AM by Xtreme2damax.)
#69
Xtreme2damax Offline
New & Improved
********
Global Moderators
Posts: 3,135
Threads: 91
Joined: Mar 2009
Awesome, music and sound in the Gamecube version of Twilight Princess. No music on the title screen, but there is menu music and sound is improved overall now albeit as ector said still a bit crappy.. Big Grin

Baby, Dolphin is getting somewhere now!! Big Grin

:Edit: Can the hackish music mod be obliterated from the svn now? It serves absolutely no purpose now that Dolphin is on the road to proper dsp emulation and significant progress is finally being made. It just serves as unnecessary bloat in the repository, and could possibly cause problems later on..
Find
06-30-2009, 08:07 AM
#70
gcp111
Unregistered
 
(06-30-2009, 07:38 AM)Xtreme2damax Wrote: Can the hackish music mod be obliterated from the svn now? It serves absolutely no purpose now that Dolphin is on the road to proper dsp emulation and significant progress is finally being made. It just serves as unnecessary bloat in the repository, and could possibly cause problems later on..

I agree, the sln can't even be built without VC++2008 Pro Undecided
« Next Oldest | Next Newest »
Pages (20): « Previous 1 ... 5 6 7 8 9 ... 20 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode