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Audio in Dolphin
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Audio in Dolphin
07-30-2009, 08:27 AM
#131
KHRZ Offline
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If it's a bug of audio stopping, that's a bug in all games. (Which makes it more serious though). But I trust that dev who said it's hard to fix, I have no idea anyway.
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07-30-2009, 01:54 PM
#132
Tear
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Audio in Tales of Symphonia is still very buggy (slow and missing instruments).
Tested in R3661. Hope someone could fix this.
08-06-2009, 09:05 AM
#133
ToazterOfDoom
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Any1 knows why the sound disappears after the nintendo intro when i play Luigis Mansion? plzz
08-06-2009, 11:36 AM
#134
cmccmc
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The audio is very buggy.
08-06-2009, 07:47 PM
#135
The King Offline
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(07-30-2009, 08:27 AM)KHRZ Wrote: If it's a bug of audio stopping, that's a bug in all games. (Which makes it more serious though). But I trust that dev who said it's hard to fix, I have no idea anyway.

Can't they "just" make a routine that checks if a backgroundmusic is playing -> if it stops, they simply start it again

I know that sounds simply. I don't even know if this is possible (is there any special sign that specifies a background-music? or any function that checks if it is playing?). Also, I know that if you do this, it would sound a bit strange (the music stops somewhere and starts to play again from the beginning -.-). Even if this would work (is the problem with the stopped music even that it is not playing or is it just getting too quite; or is it something different), what I don't think, it would be more or less a hack and surely not wanted from the devs^^

Damn, I would like to know more about dolphin-emulation (I mean the engineering).
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08-07-2009, 01:32 AM
#136
kernel64 Offline
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Or probably huge guys in black suits and black glassesCool, with a red logo pinDodgy, have threatened the devs from going any further on perfectioning this emu. (Don't you dare to fix the cleared cache music bug!!)Big GrinBig GrinBig Grin

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08-07-2009, 01:44 AM
#137
The King Offline
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(08-07-2009, 01:32 AM)kernel64 Wrote: Or probably huge guys in black suits and black glassesCool, with a red logo pinDodgy, have threatened the devs from going any further on perfectioning this emu. (Don't you dare to fix the cleared cache music bug!!)Big GrinBig GrinBig Grin

xD No, I don't think so... nintendo is making more than enough effords to make the job of our devs as hard as possible... Wii-motion Plus for example was just developed to prevent people from playing Wiigames with their keyboard & mouse (I actually prefer that, and I don't think there can be WiiM+ Support without a real wiimote).

And its not only a cleared cache music bug, even unlimited jit cache doesn't fix it 100%.
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08-14-2009, 06:54 PM
#138
Girogex Offline
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Evolution worlds - It's got the worst sound ever. I was looking foward to playing it. The sound just makes this little high pitched noise that hurts your ears.
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08-14-2009, 11:58 PM
#139
THELUKESTIR Offline
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(08-14-2009, 06:54 PM)Girogex Wrote: Evolution worlds - It's got the worst sound ever. I was looking foward to playing it. The sound just makes this little high pitched noise that hurts your ears.

if your looking forward to play it then play it on your wii -.-
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08-17-2009, 05:43 AM
#140
edy4414 Offline
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the music goes off in mario galaxy
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