In dolphin 4.0 there is a noticeable audio delay of about .2 seconds or more (i didn't measure). I tried every possible combination of settings in the audio menu to solve it but nothing worked. It was driving me nuts. I then tried dolphin 3.5 and have it set to DSP HLE, DSP LLE on Thread, and XAudio2 backend and the delay went away completely (again I didn't measure but it was a day and night difference). I had no problems with the audio quality in either version except for the delay.
The game I was using in these tests was wind waker. I also have this game for the gamecube system with a crt tv so I was using that as my reference point.
I wanted to share my success story with everyone because I I'm not sure how anyone can enjoy these great classic games with that much audio delay.
If any developers are reading this, please PLEASE PLEASE!! go back to that old audio code or at least put in an option to use the old algorithm in the current build. Thanks for the great emulator.
The game I was using in these tests was wind waker. I also have this game for the gamecube system with a crt tv so I was using that as my reference point.
I wanted to share my success story with everyone because I I'm not sure how anyone can enjoy these great classic games with that much audio delay.
If any developers are reading this, please PLEASE PLEASE!! go back to that old audio code or at least put in an option to use the old algorithm in the current build. Thanks for the great emulator.