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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Ati driver has stopped responding
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Ati driver has stopped responding
08-19-2009, 07:11 AM (This post was last modified: 08-19-2009, 07:22 AM by unrealsword.)
#3
unrealsword Offline
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Posts: 37
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Joined: Mar 2009
I'm not trying to overclock but just get it to run at 3d clocks in opengl. If I leave the clocks stock then it runs 300mhz core and 300mhz ram. If I'm fullscreen it's 750mhz core and 900mhz ram. There is a huge performance difference when the 3d clocks do work (like ssbb with 2d clocks will lag even in menus, and intro, but full smooth fps with 3d clocks).

For example: SSBB gets 36-38fps in 2d clocks mode and 50 fps without drops in 3d clock mode.

Also: the crash only happens if I use fullscreen mode. Edit: nevermind it crashed with 3d clocks in windowed mode as well.
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Ati driver has stopped responding - unrealsword - 08-19-2009, 07:01 AM
RE: Ati driver has stopped responding - THELUKESTIR - 08-19-2009, 07:06 AM
RE: Ati driver has stopped responding - unrealsword - 08-19-2009, 07:11 AM
RE: Ati driver has stopped responding - unrealsword - 09-25-2009, 04:40 PM

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