(11-17-2013, 05:13 AM)fade2black001 Wrote: As of now even with my specs games run slow at 4x native, No AA with speed hacks enabled. I was playing Zelda TP (GC) and gotten as low as 12fps I was like holy crap. I fear at this nears perfection of accuracy the devs PC's wont be enough to fully test things as the hardware that would be required is simply not available to use. ZeldIt has always been like this. 2010 you needed a first gen i7 overclocked to ~4Ghz to run most games at full speed.
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As fr the way Dolphin is going for terms of hardware needed is a bit crazy. As PCSX2 seems to be a lot more optimized than Dolphin is but maybe Dolphin works a lot differently than that emulator does and really needs all these resources. It just seems a bit excessive if you ask me. Maybe someone can explain this to me?
So what do you think one will ultimately need for hardware when Dolphin reaches the end?
Then there were many
and even DSP LLE got improved a lot.Now you need a i5 4670k or i7 4700k overclocked to 4Ghz to play things smooth like the devs recommend it (You can still mess around with the settings but let's keep that out of the thread for now....)
It will always get harder to emulate correctly. Sure, you could just optimize the hell out of it. You could, but the devs aren't robots. Actually, you should appreciate what they have done so far in the first place.
Zelda TP is also a pretty demanding game. It's normal. No hardware exists that could emulate this game at full 30fps while in Hyrule Town.
PCSX2 is a totally different story either. I wouldn't compare that and Dolphin.
