Hey Everyone,
I haven't seen anyone report this in anyway for this build with android so i thought i would mention it.
With the Shield TV Builds for 64Bit, the Local Multiplayer is not working.
The other controllers while you can bind the controllers and enable them in the menu, they are undetected by the games themselves.
Option like player 2, 3 or 4 are unselectable in game.
I have been able to enable the in game option for 2 player by changing the values of the SIDevice1 = 0 to the value of 6 within the Dolphin.ini file, but i still cannot move the controller for player 2.
My SIDevice0 is set to 6 by dolphin.
My controller setup is controller 1 is the Shield Controller and Controller 2 is a Dual Shock 4 running with Sixaxis Controller.
Also the D-Pad Mappings are reversed in the menu, as in Up is down, down is up, right is left, etc...
Any help with the main issue of multiplayer would be great.
I haven't seen anyone report this in anyway for this build with android so i thought i would mention it.
With the Shield TV Builds for 64Bit, the Local Multiplayer is not working.
The other controllers while you can bind the controllers and enable them in the menu, they are undetected by the games themselves.
Option like player 2, 3 or 4 are unselectable in game.
I have been able to enable the in game option for 2 player by changing the values of the SIDevice1 = 0 to the value of 6 within the Dolphin.ini file, but i still cannot move the controller for player 2.
My SIDevice0 is set to 6 by dolphin.
My controller setup is controller 1 is the Shield Controller and Controller 2 is a Dual Shock 4 running with Sixaxis Controller.
Also the D-Pad Mappings are reversed in the menu, as in Up is down, down is up, right is left, etc...
Any help with the main issue of multiplayer would be great.