I know Dolphin has an almost universal way to get a progressive frame even in interlaced output games. That's why the progressive mode is pretty useless and it's disabled by default.
I wanted to know if there are games affected positively or negatively by Progressive mode.
I've read some games like Zelda Twilight Princess disable the blurry copy filter in 480p mode, but that's irrelevant for Dolphin (years ago the filter wasn't emulated, currently it's disabled by default).
Maybe the internal framerrate or image quality can get worse if you force the game to output a full frame instead of rendering it interlacing?
I wanted to know if there are games affected positively or negatively by Progressive mode.
I've read some games like Zelda Twilight Princess disable the blurry copy filter in 480p mode, but that's irrelevant for Dolphin (years ago the filter wasn't emulated, currently it's disabled by default).
Maybe the internal framerrate or image quality can get worse if you force the game to output a full frame instead of rendering it interlacing?