
Hi! I didn't know whether to post here, in off-topic or in "development".
Take the PlayStation 3: Even though games can be outputted at 1280x720 (or 1920x1080), some games like Metal Gear Solid 4 are rendered at non-traditional resolutions like 1024x768 before.being processed...
Now.. Are every games on the GameCube and Wii rendered at native 480p or are some of them rendered below that?
I found lists for the Xbox, the PlayStation 3, WiiU and PSP Vita, but nothing about the Wii and the GameCube.
Thanks!
Take the PlayStation 3: Even though games can be outputted at 1280x720 (or 1920x1080), some games like Metal Gear Solid 4 are rendered at non-traditional resolutions like 1024x768 before.being processed...
Now.. Are every games on the GameCube and Wii rendered at native 480p or are some of them rendered below that?
I found lists for the Xbox, the PlayStation 3, WiiU and PSP Vita, but nothing about the Wii and the GameCube.
Thanks!
DIY PC
OS: Windows 10 Pro "22H2", 64-Bit (19045.2251)
CPU: Intel i5-6600 (Base: 3.3; Max 4 cores: 3.6; Max 3 cores: 3.7; Max 2 cores: 3.8; Max single core: 3.9 [GHz])
GPU: Nvidia GeForce GTX 970 (Driver version 527.56)
RAM: 32 Gib DDR4 at 2133 MHz (4 x 8 Gib)
OS: Windows 10 Pro "22H2", 64-Bit (19045.2251)
CPU: Intel i5-6600 (Base: 3.3; Max 4 cores: 3.6; Max 3 cores: 3.7; Max 2 cores: 3.8; Max single core: 3.9 [GHz])
GPU: Nvidia GeForce GTX 970 (Driver version 527.56)
RAM: 32 Gib DDR4 at 2133 MHz (4 x 8 Gib)