I've been playing SMG in 4.0-1569 with OpenGl and runs smooth, mostly 60 fps, using HLE audio. Unfortunately I can't get rid of the screen tearing even with vsync on unless I switch to D3D but this is generally much slower.
I read the new june article and I was so stoked to see that OpenGl had a fix and vsync works now in that backend. So I downloaded the latest rev but now SMG is slower, like 42 fps. I also downloaded some revisions since 1981 (this is the first revision since the fix) and the same, 40 fps-ish in game. Using the exact settings as in 1569. Did something happened in the new revisions I'm not aware of?
i7 4770
Radeon R9 290
I read the new june article and I was so stoked to see that OpenGl had a fix and vsync works now in that backend. So I downloaded the latest rev but now SMG is slower, like 42 fps. I also downloaded some revisions since 1981 (this is the first revision since the fix) and the same, 40 fps-ish in game. Using the exact settings as in 1569. Did something happened in the new revisions I'm not aware of?
i7 4770
Radeon R9 290