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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Are my specs decent enough for Dolphin?
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Are my specs decent enough for Dolphin?
02-02-2011, 09:00 AM
#1
Schwimmer Offline
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Hey guys, I'm using a computer with i5-760 (4 cores, 2.8GHz), Geforce GT-220, 4GB RAM (tell me if further information is needed).

Is it good enough for Dolphin? I'm aiming for a few easy Gamecube games I already know I can run, and also some Wii Sonic games and a few similar ones.
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02-02-2011, 09:16 AM
#2
Runo Offline
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Should run fine.
OS: Windows 10 Pro 64bit Creators Update
CPU: AMD Phenom II X4 960 @ 3.6 GHz
Graphics Card: Nvidia GeForce GTX 960 2GB GDDR5
Motherboard: Gigabyte GA-870A-USB3 AM3+ Revision
RAM: HyperX 8GB Dual Channel @ 1600Mhz
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02-02-2011, 11:29 AM
#3
NaturalViolence Offline
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GPU is a little weak so make sure to leave SSAA, pixel lighting, and scaled efb copy all off. Other than that it's fine.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
-Ron Swanson

"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
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02-02-2011, 11:14 PM
#4
Schwimmer Offline
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I'm using the settings you told me to, except SSAA, couldn't figure out what is it.

My computer runs Sonic Colors partially on 95-100% (3D camera parts), and partially on 75-85% (sidescrolling parts). Using r7035 over Windows 7 32bit. Does it make sense, or can I push the speed further with better settings?
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02-03-2011, 03:54 AM
#5
NaturalViolence Offline
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In the general configuration:

-Check lock threads to core
-Check use fps for limiting
-Set the framelimit to 30 (I think sonic colors runs at 30, I could be wrong)

Audio/DSP settings
-Turn off audio throttle
-Make sure HLE audio is checked

Make sure you're using the d3d9 graphics plugin, not opengl or d3d11.

Graphics settings:
In addition to what I listed above set efb copy to TEXTURE instead of ram. Turn off emulate format changes. Turn off safe texture cache.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
-Ron Swanson

"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
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02-03-2011, 03:58 AM
#6
emu-muncher Offline
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Also "enable cpu access" should be off although this is probably already done in the game properties.
Intel core i5 750 @ 3.2 GHz / AMD 5850 / 4GB RAM @ 1600 MHz
Windows 7 x64
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02-03-2011, 06:27 AM (This post was last modified: 02-03-2011, 06:29 AM by Schwimmer.)
#7
Schwimmer Offline
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Unfortunately I don't sense any major speedup, the slow parts are still about 75-80% (noticed it even goes to 70% at some points). Thanks for your help though, I think my speeds are more than bearable and I love playing with that so far.

I thought I should look around for a faster SVN for my games' needs, maybe it'll help...
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02-03-2011, 01:03 PM (This post was last modified: 02-03-2011, 01:05 PM by NaturalViolence.)
#8
NaturalViolence Offline
It's not that I hate people, I just hate stupid people
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Oh yeah I forgot to mention that. Try this build with those settings: http://www.xtemu.com/forum/files/file/147-dolphin-x86x64-svn-revision-6888/

Download the sse4.2 x64 version (I'm assuming you're using a 64 bit os).

sse optimized builds compiled with ICC are usually 20-30% faster than those that are compiled with vs2008.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
-Ron Swanson

"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
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