I just want to ask first: Are modded save states allowed? I was asking this because I created some modded Tornado Outbreak save states using Dolphin Emulator's Debug Mode. Anyways that being said I created a few modded TO save states,and below will be a description of what the mod is, and what does it do. These are some of my personal favorite modded save states I created.
Debugging:
Debugging:
- Force models into a T-pose. (The tornado will still be in its regular pose.)
- Load all models from the level (Not recommended. Requires a powerful computer,unless you can handle the lag. Loads every single model onto the screen.)
- Zephyr can destroy anything. (Allows Zephyr to destroy anything without growing! Zephyr now has the ability to destroy objects that weren't intended to be destroyed,or sucked into the tornado such as characters.)
- Noclip v2 (Allows Zephyr to go through the sunlight,destroy objects,and even grab Fire Flyers without being thrown back to the shade)
- Level 100 tornado (A gigantic invisible tornado that is even more powerful then the level 20 tornado can suck up anything that is far away. Can be hard to control)
- Zephyr can destroy anything v2. (Allows Zephyr to completely demolish an entire map! Zephyr can now fully explore the level,and tear up objects that weren't intended to be destroyed.
I'm really addicted to playing Tornado Outbreak. :3