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Arc Rise Fantasia HD Textures/UI
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Arc Rise Fantasia HD Textures/UI
07-02-2016, 09:05 PM (This post was last modified: 05-03-2020, 05:54 PM by Kolano.)
#1
PeanutReaper486 Offline
Mercenary
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Posts: 33
Threads: 1
Joined: Jul 2015
BOOYAH Let's do this

[Image: C6k7Vov.png]

0.97 comin' at you, with loads of new assets.

Screenies;


https://imgur.com/a/4JUjxJN



Changelog v0.97: (Show Spoiler)
0.97
-NEW PRIMARY FONT. All lowercase kerning issues caused by the old font are resolved.
-Waifu'd Wii warning screens, updated assets for companies in intro.
-GCN icons replaced by Wii Classic buttons. Use the standard controller option in dolphin. I will make additional buttons later on.
-♥All armforce grid icons are revamped♥
-Magic gems cleaned up. A few item icons changed, elixir especially.
-All status effects(sans elemental buffs/debuffs) are remade. I still have no idea what to do for blitz tbh.
-More swirliegigs cleaned up. Still no drawing tablet so I can't redraw these yet.
-More Text icons remade(Resist, Stun, Guest.)
-All maps upscaled. (Thanks to Merkava!)
-All backdrops waifu'd (Also thanks to Merkava)
-Major/Minor NPC renders waifu'd. (Man Merkava helped a lot)
-Battle card portraits in battle upscaled; Main characters and story bosses had theirs entirely remade with better assets.
-Battle card attack overlays are also remade. DEUS VULT.

Downloads: (Show Spoiler)

v0.97, Third release
PNG: https://mega.nz/#!vCpBGB5I!C8Kevn8pGi6I2ZC45THm2VzEmRohVIyJIjSaqsZtx4Y
DDS: https://mega.nz/#!TC5wDIIR!XShQOZQgo66bl0Qia-nn6Fejo0kL55DnAFk0tvXp9pE

Dolphin 5.0-6199 or newer is required for DDS textures. These load into ram much faster than standard PNGs.

60fps hack by One More Try: (Show Spoiler)

This gecko code, made by One More Try caps the framerate to 60 rather than 30 during gameplay.
A 30fps cap is enabled during overworld actions, such as picking up a hidden item, jumping on rocks, etc.
The 30fps cap is also reenabled during specific in-game cutscenes. More details can be found here.

[color=#000000]$60 FPS
04001820 40000000 //Gecko Register 1820
04535c98 42BA0000 //ship move speed halved 1
04535c9c 42700000 //ship move speed halved 2
04535be8 3C80AE10 //world map camera rotate adjust
04535bf0 3D410518 //Ship camera rotate use 3D75C28F for faster rotation
C21A33DC 00000003 //Halve World Player Move
3E808000 62941820
C2940000 EFDEA024
C058000C 00000000 //end
C21BEA70 00000003 //Halve World Enemy Move
3E808000 62941820
C2940000 EC21A024
FFC00890 00000000 //end
C21A3BD4 00000006 //world map run sound fix
3C608000 6063180C // using Gecko Register 180C
82830000 2C140000
41820010 38050001
3A800000 4800000C
7CA02B78 3A800001
92830000 00000000
C22135B4 00000003
3D008000 6108180C
3A600001 92680000
39000000 00000000 //end
C2209674 00000003 //Native 60FPS moments
38000002 3E408000
6252182C 90120000
38000001 00000000
C220968C 00000003
38000000 3E408000
6252182C 90120000
38000002 00000000 //end
C20C8328 00000006 //Main Animation and Auto move 30FPS revert
3C608000 60631824 //Uses 182C
80830008 2C040002
41820018 38800000
2C000000 40810008
38800001 90830008
2C000000 00000000
C22135B4 00000003
3D008000 6108180C
3A600001 92680000
39000000 00000000
C20C831C 00000003 //not auto moving
38600000 3D608000
616B1820 906B0008
60000000 00000000
C20C8328 00000006
3C608000 60631824
80830008 2C040002
41820018 38800000
2C000000 40810008
38800001 90830008
2C000000 00000000
C21AF244 00000003 //auto off world
3FC08000 63DE182C
38800000 909E0000
7C7E1B78 00000000 //end Auto Move
C20365A8 00000004 //Elevator event timer
3EA08000 62B51820
8295FFEC 22940001
7C04A214 9295FFEC
60000000 00000000 //end
C2039DD0 00000003 //Camera version 1. Optional
C05D08B0 EC221024
EC21082A EC420824
D05D08B0 00000000
C2039E74 00000003
C01D193C EE800024
EE94A02A EC00A024
60000000 00000000 //end
C203EA78 00000002 //No movement fix
38630001 7C1D1800
60000000 00000000 //end
C203DCE0 00000001 //Run Spaz Fix
EC031828 00000000 //end
C203DD44 00000001 //Run sound fix
2C000014 00000000 // Change 14 to adjust timing. End
C203E570 00000003 //Movement Speed Setup
7C791B78 3E604000
8246260C 9266260C
60000000 00000000
C203EB18 00000002
38210110 9257F78C
60000000 00000000
C203DEB8 00000005 //Fluid Movement for 60FPS
3E808044 6294260C
82940000 7C149000
40820010 12831824
1294A514 1021A024
1002082A 00000000
C203DEC8 00000002
40820008 1021A024
1002082A 00000000 //end
04442610 3F800000 //Animation
0444260C 3F800000 //Animation and Walk
04442614 00000000 //60FPS
04442618 00000001 //Battle and UI speed
2000182C 00000001 //Revert to 30FPS some times
22441BB0 00000002 //60FPS cutscenes
04442610 40000000 //undo to 30FPS when needed
0444260C 40000000 //undo
04442618 00000002 //undo
04442614 00000001 //undo
E0000000 80008000 //end
[/color]


As always, have fun, and please give feedback of what you think, what I could do better, etc.
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07-02-2016, 10:28 PM
#2
Bighead Offline
Oversized Cranium
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Nice! I was tempted to start a pack for this game because I didn't think anyone else ever would, but I eventually decided on something else. So I'm really glad to see someone working on it. Smile
Donate - Custom Texture Tool - Xenoblade Chronicles HD - New Super Mario Bros. Wii HD - Paper Mario: TTYD HD (Contributor) - Skies of Arcadia HD
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07-02-2016, 10:33 PM
#3
Garteal Offline
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Ah, a game that wasn't released here unfortunately. Always wanted to try it out :/

But that's a good start for the pack! Any particular style you're going with? Cause it's a mix atm: one part has literal HDfied art of the original assets, while the fonts for example don't resemble the originals.
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07-02-2016, 10:53 PM
#4
PeanutReaper486 Offline
Mercenary
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Posts: 33
Threads: 1
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(07-02-2016, 10:28 PM)Bighead Wrote: Nice! I was tempted to start a pack for this game because I didn't think anyone else ever would, but I eventually decided on something else. So I'm really glad to see someone working on it. Smile

I need to get Xenoblade so I can finally play it with your supreme texture pack. That project has gotten huuuuge. I forgot to mention, I used a bag icon for the general item icon in my pack, just slightly recoloured. Sorry I forgot to give credit. :c http://puu.sh/pNGL3/092095874c.png

(07-02-2016, 10:33 PM)Garteal Wrote: But that's a good start for the pack! Any particular style you're going with? Cause it's a mix atm: one part has literal HDfied art of the original assets, while the fonts for example don't resemble the originals.

Yeah, the font I use for like, Time/XP Gain/Confirm, etc, isn't remotely similar to the original. I don't have any actual experience in graphic design except for knowing what I want to see. I used Genuine to fix those up because it's a big, readable font, but doesn't fit well with it's initial design.

I guess I'm just going for what works, I looked over all sorts of fonts to find something like the original HP/MP/SP etc icons, but Oleo Script Swash was the closest I got, I liked it enough.
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07-02-2016, 11:31 PM
#5
PeanutReaper486 Offline
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Posts: 33
Threads: 1
Joined: Jul 2015
Good news boys, I FIGURED OUT THE UNDUB. Japanese voices are so good in this game, good lord. Stark contrast to the english dub.
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07-03-2016, 01:51 AM
#6
drgn Offline
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good work, thanks Smile
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07-03-2016, 08:58 AM
#7
NeverExists Offline
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Thanks for sharing man. This looks really good, I don't mind that it's not the same as the original. Actualy I think it looks better.
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07-03-2016, 01:42 PM
#8
rlaugh0095 Offline
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English dub to this game is my reference to people who say all english voice acting is terrible. No, it's not, and this game is proof that most other voice acting is fantastic in comparison. Nice textures btw.
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07-04-2016, 10:05 PM
#9
PeanutReaper486 Offline
Mercenary
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Posts: 33
Threads: 1
Joined: Jul 2015
More good news, I've found the same font used in Arc Rise. Monotype Corsiva. I've had it this entire time and never noticed it.

I'll definitely be replacing basically all of the Genuine fonts, as well as updating the HP/MP/SP etc icons.

I found it whenever I was remaking the "Turn" icon since I found it to be a bit stale; I made it from just Oleo Script Swash, my go-to curly type font. The T seemed off so I cycled around different fonts to find one that would fit the rest of the text fine. http://i.imgur.com/AZIVwil.png

I noticed the resemblance and yep, that T was the key.
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07-14-2016, 12:04 PM
#10
hyperspeed Offline
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(07-04-2016, 10:05 PM)PeanutReaper486 Wrote: More good news, I've found the same font used in Arc Rise. Monotype Corsiva. I've had it this entire time and never noticed it.

I'll definitely be replacing basically all of the Genuine fonts, as well as updating the HP/MP/SP etc icons.

I found it whenever I was remaking the "Turn" icon since I found it to be a bit stale; I made it from just Oleo Script Swash, my go-to curly type font. The T seemed off so I cycled around different fonts to find one that would fit the rest of the text fine. http://i.imgur.com/AZIVwil.png

I noticed the resemblance and yep, that T was the key.

Awesome, I wish you best of luck doing the 60fps mod. Big Grin
CPU: Intel Core i7 3770 3.4 GHz (3.9 GHz with turbo boost) 4.23GHz with OC
RAM 12GB DDR3
[color=#009900]NVIDIA[/color] GTX 1070 [color=#000099]Asus[/color]
Windows [color=#3333ff]10[/color] Pro 64bit
Currently using Driver 452.06 [color=#00ff00]WHQL[/color]
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