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ARB shaders possible?
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ARB shaders possible?
06-15-2020, 05:38 AM
#1
retroben Offline
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Just putting this out there since nobody else has said anything yet,it would be great for much better performance and not even needing any kind of shader cache since its so much faster.

The large downside is that Intel and AMD (go figure) GPUs don't support ARB Assembly shaders,only Nvidia cards work with it but the results are insane on Yuzu essentially eliminating all of the major stutters and even outperforming Vulkan's Spir-V shaders.

I hope that the devs of other emulators for 3D stuff can also try to implement it despite only working for Nvidia cards.

(AMD graphics drivers suck on Windows anyway and Intel drivers aren't much better,not sure about Intel Iris Graphics though)

Being open source,hopefully someone is nice enough to add this feature to significantly boost performance,especially on shader-heavy games like the Metroid Prime series without needing to use any uber shaders or likely any shader cache at all.
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Messages In This Thread
ARB shaders possible? - retroben - 06-15-2020, 05:38 AM
RE: ARB shaders possible? - AnyOldName3 - 06-15-2020, 07:39 AM
RE: ARB shaders possible? - retroben - 06-15-2020, 08:01 AM
RE: ARB shaders possible? - DJBarry004 - 06-15-2020, 10:16 AM
RE: ARB shaders possible? - retroben - 06-15-2020, 10:50 AM
RE: ARB shaders possible? - mbc07 - 06-15-2020, 01:02 PM
RE: ARB shaders possible? - Miksel12 - 06-16-2020, 01:17 AM
RE: ARB shaders possible? - BlinkHawk - 06-16-2020, 04:50 AM

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