Still WIP
Check are still missing in-game for a doable 30 FPS, such as jump height, jump attack, Deku Sticks, etc. File Select and Intro are set at their intended FPS. Cutscenes run at 20 FPS as well.
The code should work with regular Ocarina of Time for the Virtual Console as well. Through Dawn & Dusk has some inconsistencies to point out, which likely require some alterations to make 30 FPS viable for the regular OoT on VC.
Next step would be to add a Deku Stick burning timer fix. A 30 FPS toggle would be useful as well. This 30 FPS code won't be as extended as for Ocarina of Time, Master Quest or Majora's Mask. There aren't a lot of situations and items to account for in this rom hack.
EDIT 1: Jumping height should be fixed. Entering doors and changing areas remains at 30 FPS. Cutscenes run at 20 FPS.
EDIT 2: Deku Stick burning timer is set at 10 seconds.
EDIT 3: Added toggle Switch with D-Pad Up.
Code:
Zelda: Dawn & Dusk (NAGE01)
$30 FPS Switch (Part 1) (Gecko Code) (NAGE01)
289F6BA8 00000008
2113D7B4 00000000
00002FC2 00000000
CC000000 00000001
00002FC2 00000001
E0000000 80008000
*Press D-Pad Up In-Game to toggle between 20 FPS and 30 FPS mode
*Set CPU Clock Override to 295% and use the Vulcan Backend
*Requires GameCube Controller
$30 FPS Switch (Part 2) (AR Code) (NAGE01)
C913D7B4 00000000
08002FC2 00000000
0112B981 00000002
08002FC2 00000001
0112B981 00000003
090800F7 000000FF
0112B981 00000003
0B13F4BE 00004200
0112B981 00000001
0912B981 00000003
0112B90D 0000009C
C8002FC2 00000000
4B13F4BE 0000FF08
0112B981 00000003
4912D621 00000000
0913FA7C 00000020
0112B981 00000002
C912B981 00000002
0913FC61 000000C8
02002FC4 00000000
4913FC61 00000034
0A002FC4 00000001
0113FC61 00000031
0913FC61 00000033
02002FC4 00000001
0913FC61 00000032
0113FC61 00000099
0112B90D 000000C0
Check are still missing in-game for a doable 30 FPS, such as jump height, jump attack, Deku Sticks, etc. File Select and Intro are set at their intended FPS. Cutscenes run at 20 FPS as well.
The code should work with regular Ocarina of Time for the Virtual Console as well. Through Dawn & Dusk has some inconsistencies to point out, which likely require some alterations to make 30 FPS viable for the regular OoT on VC.
Next step would be to add a Deku Stick burning timer fix. A 30 FPS toggle would be useful as well. This 30 FPS code won't be as extended as for Ocarina of Time, Master Quest or Majora's Mask. There aren't a lot of situations and items to account for in this rom hack.
EDIT 1: Jumping height should be fixed. Entering doors and changing areas remains at 30 FPS. Cutscenes run at 20 FPS.
EDIT 2: Deku Stick burning timer is set at 10 seconds.
EDIT 3: Added toggle Switch with D-Pad Up.