(04-13-2016, 08:58 AM)gamemasterplc Wrote: Masterotaku i updated my post in the widescreen development topic for Zelda Collector's Edition to fix the A button issue.
Awesome Code, gamemasterplc. I think it's not necessary to render invisible the "A" Button.
We can move every single icon of the HUD.
The next AR Code move the "A" Button back to the correct position.
[color=#3333ff]The Legend of Zelda: Collector's Edition NTSC-U (PZLE01)[/color]
[color=#339933]AR Code Move "A" Button for Ocarina of Time[/color]
02C8DC66 000000AE
02C8DC6C 000000AE
The first line of Code is for the green circle of "A" Button
The second line of Code is for the text of "A" Button
Please use this AR Code along with gamemasterplc Gecko Code:
16:9 Gecko Code The Legend of Zelda Collector's Edition NTSC-U
Spoiler: