We all know untill now hyrule field was very slow even on most powerful of computers. During the end of the game I got like 8 fps on 3,5 dual core. Now I got same speeds on new direct3d plugin too. However,when enabling "bloom hack" in direct3d I get full speed everywhere. Where I got like 8 fps now I get 30 fps.
I think this deserves its own thread. This can give a clue as to what exactly is wrong with zelda and why it slowdowns so much without bloom hack. So it might be even posible to fix it properly to work even without the bloom hack,because with it,some part of the game are not rendered correctly. And I think you wont be able to see the map even when EFB reads are implemented in Direct3d...
I think this deserves its own thread. This can give a clue as to what exactly is wrong with zelda and why it slowdowns so much without bloom hack. So it might be even posible to fix it properly to work even without the bloom hack,because with it,some part of the game are not rendered correctly. And I think you wont be able to see the map even when EFB reads are implemented in Direct3d...