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Anyone else seeing D3D11 regressions with new Nvidia drivers?
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Anyone else seeing D3D11 regressions with new Nvidia drivers?
03-05-2013, 09:37 AM
#1
Nerrel Offline
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Both the 314.07 and 314.14 beta driver have caused the D3D11 backend to run notably slower on my system (about 6FPS/13% slower in Skyward Sword). I'm trying to figure out whether this is a driver issue, a system issue, or a Dolphin issue. Does anyone else notice the same speed drop when using D3D11, particularly in SS?

D3D9 and OGL both run faster with the new drivers (+1 FPS on my system), it's only D3D11 that's impacted. I've done clean installs and removed all driver traces each time I've updated, so if it's on my end I don't know what's causing it.
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03-05-2013, 10:32 AM
#2
NaturalViolence Offline
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If it's related to which driver version you're using then it's a driver issue.
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03-06-2013, 09:19 AM (This post was last modified: 03-06-2013, 09:20 AM by Nerrel.)
#3
Nerrel Offline
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(03-05-2013, 10:32 AM)NaturalViolence Wrote: If it's related to which driver version you're using then it's a driver issue.
That makes too much sense. It's just what the man wants you to think....

I did contact Nvidia about it and they basically said they can't do anything to test the regression since they can't rip Wii/Gamecube ISOs, pretty much what I expected but worth asking. It'll probably be a long wait before the problem accidentally gets fixed...
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03-07-2013, 11:45 AM
#4
Sonicadvance1 Offline
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Throw them a APITrace showing the regression. That won't require them to rip any games.
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