(04-17-2022, 12:20 AM)DJBarry004 Wrote: I believe Dolphin emulates all games on interlaced mode by default unless you check "Enable Progressive Scan" in the Graphics options (I mean, if that's still a thing; haven't used/updated Dolphin in a while).
That's not wrong but it's not correct either. The GameCube and Wii are progressive-rendering consoles, then output in interlaced or progressive. Dolphin runs in "interlaced mode" (unless you tell it otherwise) but Dolphin doesn't emulate the interlacing components of VI, so Dolphin always outputs a progressive image. To get an actual interlaced image out of Dolphin, you need to pair it with hardware that will interlace the image for you. After all that's what VI does for interlaced output - interlace a progressive signal.
Spoiler: (Show Spoiler)
el_rika Wrote:Interlaced blend modes can result in a very smooth "motion-blur" like effect, that can enhance the movement and overall smoothness (if you fancy that effect of course).
That sounds terrible, and there are much MUCH better ways to achieve motion blur. However, there's no reason you couldn't create a similar shader for Dolphin. Or just use reshade and use whatever retroarch is using on anything, including Dolphin.
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