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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Antialiasing still broken
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Antialiasing still broken
07-04-2011, 03:03 AM (This post was last modified: 07-04-2011, 03:08 AM by slax65.)
#1
slax65 Offline
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Hey folks,

I've posted a thread about the broken antialiasing mode once before but it's still not fixed Sad
I downloaded many revisions and testet them to find out when exactly this issue appeared. Antialiasing is broken till r6422 .. I really don't understand much about programming but the configuration-menu for DX9 is the only thing different from earlier revisions...
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07-04-2011, 06:09 AM
#2
LordVador Offline
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(07-04-2011, 03:03 AM)slax65 Wrote: Hey folks,

I've posted a thread about the broken antialiasing mode once before but it's still not fixed Sad
I downloaded many revisions and testet them to find out when exactly this issue appeared. Antialiasing is broken till [b]r6422[/b] .. I really don't understand much about programming but the configuration-menu for DX9 is the only thing different from earlier revisions...

?????
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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07-04-2011, 06:44 AM
#3
Anti-Ultimate Offline
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Time-travelers -.-
They appear very often these days..

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07-04-2011, 07:01 AM
#4
Solarsonic Offline
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Why dont you use version 3 .0? It is the most stable release and it hasnt given ANY problems ever since. Your not gonna find anything better than 3.0 anytime soon lol.
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07-04-2011, 07:28 AM
#5
slax65 Offline
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(07-04-2011, 07:01 AM)Solarsonic Wrote: Why dont you use version 3 .0? It is the most stable release and it hasnt given ANY problems ever since. Your not gonna find anything better than 3.0 anytime soon lol.

where can i download it?
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07-04-2011, 07:33 AM
#6
LordVador Offline
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(07-04-2011, 07:28 AM)slax65 Wrote:
(07-04-2011, 07:01 AM)Solarsonic Wrote: Why dont you use version 3 .0? It is the most stable release and it hasnt given ANY problems ever since. Your not gonna find anything better than 3.0 anytime soon lol.

where can i download it?

First page of the site/download/release...
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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07-04-2011, 11:07 AM (This post was last modified: 07-04-2011, 11:36 AM by slax65.)
#7
slax65 Offline
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(07-04-2011, 07:01 AM)Solarsonic Wrote: Why dont you use version 3 .0? It is the most stable release and it hasnt given ANY problems ever since. Your not gonna find anything better than 3.0 anytime soon lol.

where the hell is this better? the antialiasing is there also broken (if you have a HD Ready- or a Full HD TV, try r6385 and that version 3.0 or some of the latest revisions and you'll see what i mean ) Tongue

http://imageshack.us/f/38/unbenanntpc.jpg/
(07-04-2011, 06:09 AM)LordVador Wrote:
(07-04-2011, 03:03 AM)slax65 Wrote: Hey folks,

I've posted a thread about the broken antialiasing mode once before but it's still not fixed Sad
I downloaded many revisions and testet them to find out when exactly this issue appeared. Antialiasing is broken till [b]r6422[/b] .. I really don't understand much about programming but the configuration-menu for DX9 is the only thing different from earlier revisions...

?????

ops, i meant from r6422 to the latest revision it's broken Wink sry I'm not a native English speaker
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07-05-2011, 04:35 AM
#8
hbk
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Hello, I too am experiencing problems with antialiasing and anisotropic filtering with r7625 and higher when using the OpenGL plugin. The screen is black and I can only hear the audio.Undecided
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07-05-2011, 04:39 AM
#9
Duke Nukem Offline
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I can't be hundred % sure about this but as far as I have seen it have worked quite well in Dolphin 3.0 and looks nice.
But if it's really broken, my eyes must be bad.
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07-05-2011, 04:52 AM
#10
NaturalViolence Offline
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Quote:ops, i meant from r6422 to the latest revision it's broken Wink sry I'm not a native English speaker

Which plugin?
What video card?

4xSSAA was broken by 6549 in d3d9 and fixed a few hundred revisions later. It may have been broken again.

MSAA in OpenGL has been fixed and broken several time over the last 2,000 revisions.

MSAA in d3d11 requires a d3d10.1 or higher video card to work and may only work correctly with certain newer cards/drivers.
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