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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Antialiasing Comparisons in Brawl
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Antialiasing Comparisons in Brawl
04-22-2012, 09:33 AM
#11
nbmatt Offline
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Thanks for explaining these types of AA. I've always wondered why exactly anti-aliasing seems to be the one thing that can take a game from perfectly playable to stop-motion in one swift motion but never really understood.
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04-22-2012, 05:07 PM
#12
NaturalViolence Offline
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...I didn't explain them though. Nor did I explain why some of them have a big performance hit. I gave a quick summary of some of the pros and cons of some of the more common methods, that's it.
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