Thanks for explaining these types of AA. I've always wondered why exactly anti-aliasing seems to be the one thing that can take a game from perfectly playable to stop-motion in one swift motion but never really understood.
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Antialiasing Comparisons in Brawl
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Antialiasing Comparisons in Brawl - Seeker14491 - 04-16-2012, 01:29 PM
RE: Antialiasing Comparisons in Brawl - Gir - 04-16-2012, 03:44 PM
RE: Antialiasing Comparisons in Brawl - nbmatt - 04-17-2012, 05:35 AM
RE: Antialiasing Comparisons in Brawl - Shonumi - 04-17-2012, 06:23 AM
RE: Antialiasing Comparisons in Brawl - NaturalViolence - 04-17-2012, 06:32 AM
RE: Antialiasing Comparisons in Brawl - Shonumi - 04-17-2012, 06:41 AM
RE: Antialiasing Comparisons in Brawl - NaturalViolence - 04-17-2012, 07:29 AM
RE: Antialiasing Comparisons in Brawl - Shonumi - 04-17-2012, 07:50 AM
RE: Antialiasing Comparisons in Brawl - NaturalViolence - 04-17-2012, 09:58 AM
RE: Antialiasing Comparisons in Brawl - Shonumi - 04-17-2012, 10:37 AM
RE: Antialiasing Comparisons in Brawl - nbmatt - 04-22-2012, 09:33 AM
RE: Antialiasing Comparisons in Brawl - NaturalViolence - 04-22-2012, 05:07 PM
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