(10-24-2015, 12:50 AM)ISuperMarioI Wrote:(10-24-2015, 12:47 AM)Sonicadvance1 Wrote: Should work fine as long as you setup the manual configuration correctly.
Do I have to add more Wiimote functions like shake and tilt to Dolphin.ini so that WiimoteNew.ini will add them automatically?
for me I can only change the butten that I don't need it and but it in the tilt or shake option
for example
I map A as = gamepad A (in the dolphin)
thin in wiimotenew.ini I change:
Button/A = `Button 22`" cut (`button 22`)
and paste in
shake/X =
the resolute
shake/X = `Button 22`
know if you press A it shake
the problem I face was:
1-you cant add more than the key you mapped in dolphin (11 key only)
2-if you map Button/A = as gamepad A it will be in wiimotenew.ini like: Button/A = `Button 22`
and if you map Button/A = as gamepad B it will also be : Button/A = `Button 22`
can you pls provide the config for that so we can add it manually?
thanks
sorry for my English
