• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Android v
« Previous 1 ... 28 29 30 31 32 ... 126 Next »

Android 10 and Vulkan
View New Posts | View Today's Posts

Pages (2): 1 2 Next »
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Android 10 and Vulkan
03-04-2020, 05:18 PM
#1
WhiteX Offline
Junior Member
**
Posts: 20
Threads: 4
Joined: Jan 2012
Hello there!

There´s a number of threads about poor performance while using Vulkan and Android 10....Well, yesterday my phone got the infamous update and it is as bad as people paint it, OpenGL got a little faster but Vulkan got less than half the speed it had before.

I do understand that´s a known issue but i would like to know if this can or will be fixed from Dolphin side or if it is one of those things that only aphone update would do.

Thank you
[Image: SigZX.jpg]
Find
Reply
03-05-2020, 03:34 PM
#2
sirdaniel Offline
Member
***
Posts: 157
Threads: 3
Joined: Dec 2017
Definitely download the newest development/hightly build of dolphin from official site. There was a fix recently for Android 10.
Find
Reply
03-05-2020, 09:51 PM
#3
JosJuice Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,836
Threads: 7
Joined: Oct 2014
(03-05-2020, 03:34 PM)sirdaniel Wrote: Definitely download the newest development/hightly build of dolphin from official site. There was a fix recently for Android 10.

This fix is also included in the latest version of Google Play. But apparently it didn't bring the performance back to the previous levels, even though it did make the performance a bit better.
Find
Reply
03-06-2020, 08:07 AM
#4
BlackAngel Offline
Peaceful Anarchism
***
Posts: 209
Threads: 2
Joined: Mar 2009
Wink 
(03-05-2020, 09:51 PM)JosJuice Wrote: This fix is also included in the latest version of Google Play. But apparently it didn't bring the performance back to the previous levels, even though it did make the performance a bit better.

I just try the latest Dolphin-Emu version on my android oreo build and vulkan is terrible, does the driver address change on latest merge?
Dolphin-Emu 9.x builds running really good on my phone  Angel
CPU: AMD Ryzen 7 2700X 4000MHz OC | RAM: G.Skill DDR4 Dual 16GB 3200MHz OC | GPU: NVIDIA GeForce RTX 2080 1710MHz
SSD: Corsair Force MP500 240GB NVMeM.2
Ishiiruka-x64 1075

CPU-Z PC Build Validator
Website Find
Reply
03-06-2020, 08:15 AM
#5
JosJuice Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,836
Threads: 7
Joined: Oct 2014
(03-06-2020, 08:07 AM)BlackAngel Wrote: does the driver address change on latest merge?

I'm not sure what you mean by this.
Find
Reply
03-06-2020, 02:59 PM
#6
WhiteX Offline
Junior Member
**
Posts: 20
Threads: 4
Joined: Jan 2012
Tried the latest one, it really is faster but as said not as fast as it was before.

God to know that it can and is being fixed from Dolphin side because it would be a pain to wait for updates on OS.
[Image: SigZX.jpg]
Find
Reply
03-07-2020, 02:47 AM
#7
sirdaniel Offline
Member
***
Posts: 157
Threads: 3
Joined: Dec 2017
Can You guys go into developer options of your phone (tap and version/build number in menu several times) and look for options. Does your android UI use vulkan? Maybe toggling there some switches helps? Vulkan backend was advertised for Andoid Q. What if it interferes witch each other.
Android in previous version Was also changing and depreciating some 2D rendering techniques. Is it possible to use different presentation way on screen? i know some apps had struggled with drawing on screen.
I have no device to test unfortunately.
Find
Reply
03-07-2020, 04:12 PM
#8
WhiteX Offline
Junior Member
**
Posts: 20
Threads: 4
Joined: Jan 2012
(03-07-2020, 02:47 AM)sirdaniel Wrote: Can You guys go into developer options of your phone (tap and version/build number in menu several times) and look for options. Does your android UI use vulkan? Maybe toggling there some switches helps? Vulkan backend was advertised for Andoid Q. What if it interferes witch each other.
Android in previous version Was also changing and depreciating some 2D rendering techniques. Is it possible to use different presentation way on screen? i know some apps had struggled with drawing on screen.
I have no device to test unfortunately.

Renderer is OpenGL Standard
[Image: SigZX.jpg]
Find
Reply
03-07-2020, 05:36 PM
#9
sirdaniel Offline
Member
***
Posts: 157
Threads: 3
Joined: Dec 2017
I looked for ANGLE Android and found only this https://piunikaweb.com/2020/01/24/poco-f1-android-10-updates-angle-on-vulkan-gaming/ I am putting here just for keep in memory.

Wonder if any other vendor has ability to switch from Opengl to Angle.
Find
Reply
03-07-2020, 09:35 PM
#10
BlackAngel Offline
Peaceful Anarchism
***
Posts: 209
Threads: 2
Joined: Mar 2009
(03-07-2020, 05:36 PM)sirdaniel Wrote: I looked for ANGLE Android and found only this https://piunikaweb.com/2020/01/24/poco-f1-android-10-updates-angle-on-vulkan-gaming/ I am putting here just for keep in memory.

Wonder if any other vendor has ability to switch from Opengl to Angle.

if the vendor drivers are correctly/updated, companies which develop the specific games
they can add Vulkan option over Opengl in game settings as they have full game developer documentation..

About Developer Options on the Android Devices.
for the moment the only GPU Renderer
OpenGL (Default Driver device Vendor)
OpenGL (Skia) which developed by google and the driver version is kinda old..
CPU: AMD Ryzen 7 2700X 4000MHz OC | RAM: G.Skill DDR4 Dual 16GB 3200MHz OC | GPU: NVIDIA GeForce RTX 2080 1710MHz
SSD: Corsair Force MP500 240GB NVMeM.2
Ishiiruka-x64 1075

CPU-Z PC Build Validator
Website Find
Reply
« Next Oldest | Next Newest »
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode