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And this terminal, ASUS ROG Phone that such will be able to move dolphin in Android?
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And this terminal, ASUS ROG Phone that such will be able to move dolphin in Android?
07-07-2018, 09:26 AM
#1
Redison Offline
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https://www.asus.com/us/Phone/ROG-Phone/
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07-07-2018, 09:33 AM
#2
Helios Offline
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Nobody knows until somebody actually gets their hands on it to run Dolphin

So who wants to go pay a bunch of money for a phone to test an abandoned port of Dolphin? Wink
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07-07-2018, 09:38 AM
#3
Redison Offline
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(07-07-2018, 09:33 AM)Helios Wrote: Nobody knows until somebody actually gets their hands on it to run Dolphin

So who wants to go pay a bunch of money for a phone to test an abandoned port of Dolphin? Wink

abandoned ... what do you mean by that, that the versions of dolphin on Android are abandoned ... so I see still coming out new versions on Android and by the way the latest published version works very fast on my note 8
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07-07-2018, 09:42 AM (This post was last modified: 07-07-2018, 09:43 AM by Helios.)
#4
Helios Offline
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New Android builds are made every time PR is merged to the repository. That doesn't mean that any of the code committed does anything for Android.

And beyond some GUI fixes that got merged in in the last month, not many bug fixes or optimizations have been happening at all in JitARM64 or the GLES bits beyond some small fixes to the JIT
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07-07-2018, 11:11 AM
#5
JonnyH Offline
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(07-07-2018, 09:38 AM)Redison Wrote: abandoned ... what do you mean by that, that the versions of dolphin on Android are abandoned ... so I see still coming out new versions on Android and by the way the latest published version works very fast on my note 8

Nobody is really maintaining android at this time. There's just enough interest to keep things rolling along, making sure new features don't completely break it, but there's no real concerted effort to improve android right now.

A good part of this is likely due to the current hardware not being /quite/ fast enough for most games - and GPU drivers being painful (as hitting a bug there is frustrating as it's difficult to track down and even harder to workaround), and devs don't want to be wasting their time on that instead of actually working on dolphin itself.

That's not to say that there's no opportunity for optimisation left on the table for current hardware, more that anything more will likely require a lot of effort, as there's no (obvious) low hanging fruit left.
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07-07-2018, 11:14 AM
#6
Redison Offline
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at least something is done, we are not abandoned versions of Android and taking into account that there are only 2 or few more developers this system pairs ... that's enough and apart is a challenge. na more to say
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07-07-2018, 11:21 AM
#7
Redison Offline
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(07-07-2018, 11:11 AM)JonnyH Wrote: Nobody is really maintaining android at this time. There's just enough interest to keep things rolling along, making sure new features don't completely break it, but there's no real concerted effort to improve android right now.

A good part of this is likely due to the current hardware not being /quite/ fast enough for most games - and GPU drivers being painful (as hitting a bug there is frustrating as it's difficult to track down and even harder to workaround), and devs don't want to be wasting their time on that instead of actually working on dolphin itself.

That's not to say that there's no opportunity for optimisation left on the table for current hardware, more that anything more will likely require a lot of effort, as there's no (obvious) low hanging fruit left.

I want you to tell ... in my opinion the hardware of Android terminals are more than enough to move the wii. A part there is a curious thing in dolphin ... as it is possible that wii games work better than game cube games .. is something that I miss since the wii is a bit more powerful in hardware than the game cube. That makes me think that something in the emulator fails ... but I do not know what it is. total if the gpu drivers were better prepared there would not be much complication for the emulator and that is my position
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07-07-2018, 11:53 AM
#8
JonnyH Offline
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(07-07-2018, 11:21 AM)Redison Wrote: I want you to tell ... in my opinion the hardware of Android terminals are more than enough to move the wii. A part there is a curious thing in dolphin ... as it is possible that wii games work better than game cube games .. is something that I miss since the wii is a bit more powerful in hardware than the game cube. That makes me think that something in the emulator fails ... but I do not know what it is. total if the gpu drivers were better prepared there would not be much complication for the emulator and that is my position

That's not surprising really - some features of the gamecube (and wii) hardware are significantly more difficult to emulate than others. The difference between the 'easy' and 'hard' features can often cause a larger performance difference than the clock differences between the gamecube and wii itself.

Much of that is simply things that don't fit well with the design of more modern hardware, even on the PC, but the limited speed of Android-based platforms means you can't just brute force through this as easily.
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07-07-2018, 11:53 PM
#9
Grey1213 Offline
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Along with what others have said about the state of Dolphin on android, this device isn't anything special. It would just be able to deal with thermal throttling better and have slightly better framerates than any other SD845 device. For comparison, next year's devices would be a much bigger leap than the difference between any other SD845 device and the Asus ROG device.

The SD845 was iterative and not that great an improvement, next year should be a bit better.
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07-08-2018, 06:00 AM
#10
Sievn Offline
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Dolphin in its current position is Good. It can play 70% of gamecube games I think (according to lots of people)
I haven't tested a gamecube game that did not work, so I don't know.
As for Wii not all games work well (Sonic colors has some Ui graphical glitches , sonic black knight and unleashed gets a black screen but (Xenoblade works Great thought and Zelda TP).
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