There is nothing to work backwards towards. Clock rate has little to do with overall performance and there are too many variables to examine to produce an easy to use list. What you want is simply not practical to make.
Common intensive games would probably be the MP trilogy, SMG/SMG2, the last story, twilight princess, etc.
Light I would say wind waker and nsmb are probably the most common.
Common intensive games would probably be the MP trilogy, SMG/SMG2, the last story, twilight princess, etc.
Light I would say wind waker and nsmb are probably the most common.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson
"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
-Ron Swanson
"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
