(04-03-2014, 10:56 AM)kinkinkijkin Wrote: Clock rate =/= CPU power
IPS/KIPS/MIPS/GIPS == CPU power
This list would take an extremely long time to compile, and the data required doesn't even exist yet.
So, when pigs fly, hell freezes over, and the maple leafs win another stanley cup.
I've seen threads listing intensive and light games. What are the commonly asked for intensive games that would require a lot of CPU? We could work backwards from that.
