AMD has revealed an API that gives developers direct access to GPUs using the GCN architecture.
Mantle benefits include reducing the CPU overhead to enable 9X more draw calls per second than other APIs. This will provide PC gamers proper multi-tasking scaling on the CPU without the need to handle all the background draw calls required by the older APIs. Other Mantle benefits include leveraging optimization work from next-generation game consoles to PCs, and new rendering techniques. Thus with direct access to all GPU features, developers can unlock higher graphics performance on consoles and gaming rigs with GCN-based GPUs.
http://www.tomshardware.co.uk/amd-mantle-api-gcn-battlefield-4,news-45619.html
Is this any good for Dolphin ?
Mantle benefits include reducing the CPU overhead to enable 9X more draw calls per second than other APIs. This will provide PC gamers proper multi-tasking scaling on the CPU without the need to handle all the background draw calls required by the older APIs. Other Mantle benefits include leveraging optimization work from next-generation game consoles to PCs, and new rendering techniques. Thus with direct access to all GPU features, developers can unlock higher graphics performance on consoles and gaming rigs with GCN-based GPUs.
http://www.tomshardware.co.uk/amd-mantle-api-gcn-battlefield-4,news-45619.html
Is this any good for Dolphin ?