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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Hardware v
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AMD APU only
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AMD APU only
09-25-2014, 11:48 AM
#11
omega_rugal Offline
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(09-21-2014, 08:31 AM)N8master Wrote: will I be able to play Dolphin at 30 fps with ANY of AMD's APUs?
What if I would only play GC games? Is it at least enough for them?
What if I OC it?

Maybe, if you get the beefiest APU you can
depends on which game
you may get a few more FPS but thats it.
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09-26-2014, 04:32 AM (This post was last modified: 09-26-2014, 04:35 AM by deeluna.)
#12
deeluna Offline
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Well to any that is interested, I have been doing some testing with some games I had lying around (because my Wii is in a box) and I am happy to report that on the desktop model of the AMD A10 6800K I have been getting full speed emulation with most of the game I've thrown at Dolphin. Wii Emulation seems to work fine as long as the game doesn't have an animated overlay (Mario Kart Wii in the menus for example bog it down a little) and gamecube emulation seems to be near flawless (minor hiccups graphically) so far with Wind waker and sonic riders.

Also no overclocking here, the APU by stock runs at 4 GHZ
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09-28-2014, 01:15 AM
#13
Oehr Offline
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Ive got one an A10-7850K here. If the OP wants me to test a certain game (given I have it), I can test that game for him. just tell me which (ive got most of the popular titles, except for xenosaga and last story. those are on my yet-to-buy list).
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09-28-2014, 03:25 AM
#14
DatKid20 Offline
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(09-28-2014, 01:15 AM)Oehr Wrote: Ive got one an A10-7850K here. If the OP wants me to test a certain game (given I have it), I can test that game for him. just tell me which (ive got most of the popular titles, except for xenosaga and last story. those are on my yet-to-buy list).

Can you test twilight Princess?
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09-28-2014, 07:52 AM
#15
admin89 Offline
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In Hyrule Field (later part) of course , other places pretty much run full speed on most low-mid range CPUs
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
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09-28-2014, 10:30 AM (This post was last modified: 09-29-2014, 01:43 AM by Oehr.)
#16
Oehr Offline
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(09-28-2014, 03:25 AM)DatKid20 Wrote:
(09-28-2014, 01:15 AM)Oehr Wrote: Ive got one an A10-7850K here. If the OP wants me to test a certain game (given I have it), I can test that game for him. just tell me which (ive got most of the popular titles, except for xenosaga and last story. those are on my yet-to-buy list).

Can you test twilight Princess?
k, ill do it tomorrow. gc version though

EDIT: quick test: 1080p: ~21-25fps on hyrule field
native resolution: ~28fps on hyrule field
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09-29-2014, 06:16 AM (This post was last modified: 09-29-2014, 09:31 AM by Oehr.)
#17
Oehr Offline
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Okay, here is my assessment of TP (GC) on a A10-7850K (CPU@4.1GHz, GPU@960MHz):
using the recommended settings from the Wiki (LLE, EFB to RAM, Cache Accuracy 1), it is only fully playable at 1x or 1.5x IR on OpenGL, outperforming D3D by quite a bit. The emulation speed (in %) at different IR is as follows:
IR | OGL | D3D
1x | 109 | 96
1.5 | 107 | 88
2x | 96 | 85
2.5 | 91 | 78
3x | 84 | 69
4x | 62 | 61

Now, if we drop mini-map support (EFB to Texture, Fast Cache), it seems fully playable at even 4x IR with D3D outperforming OGL this time around!
IR | OGL | D3D
1x | 135 | 137
1.5 | 134 | 136
2x | 133 | 134
2.5 | 131 | 130
3x | 125 | 128
4x | 110 | 118

All other settings are as follows:
GFX:
AA, AF, Per-Pixel Lighting, Skip EFB Access, Disable Destination Alpha Cache and everything in the Advanced Tab was unchecked or turned off
Ignore Format Changes, External Frame Buffer (Disable), OMP Texture Decoder and Fast Depth Calc were all checked
GameConfig:
Umodified, except for the Hyrule Field patch that was chcked.
Main:
Dual Core and Idle Skip. No Framelimit. Jit Recompiler, DSP LLE (and on separate thread)

P.S. I used my PAL copy in 60Hz mode
P.P.S. DDR3-2400MHz Dual Channel RAM CL11
P.P.P.S. 2x AA D3D impact seems to be minimal. OGL untested AA performance.
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09-30-2014, 12:22 PM (This post was last modified: 09-30-2014, 12:22 PM by DatKid20.)
#18
DatKid20 Offline
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It seems like a GPU bottleneck. So Kaveri when Overclocked is fine for Dolphin.

Is LLE even needed?
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10-01-2014, 04:29 AM
#19
NaturalViolence Offline
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Those framerates seem pretty high for TP. I'm guessing they were taken somewhere with a low load. The hyrule field results are about what I would expect. Not quite fullspeed but not completely awful. Some overclocking paired with a discrete graphics card might be able to just barely push it to fullspeed.

Still it makes little sense for OP to insist on getting an AMD APU for dolphin when there are Intel cpus that cost 1/3 as much and consume 1/2 as much power yet perform better and can overclock by 50% instead of 10-20%.
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10-01-2014, 04:57 AM (This post was last modified: 10-01-2014, 05:01 AM by Link_to_the_past.)
#20
Link_to_the_past Offline
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(10-01-2014, 04:29 AM)NaturalViolence Wrote: Those framerates seem pretty high for TP. I'm guessing they were taken somewhere with a low load. The hyrule field results are about what I would expect. Not quite fullspeed but not completely awful. Some overclocking paired with a discrete graphics card might be able to just barely push it to fullspeed.

Still it makes little sense for OP to insist on getting an AMD APU for dolphin when there are Intel cpus that cost 1/3 as much and consume 1/2 as much power yet perform better and can overclock by 50% instead of 10-20%.

He posted the speed percentage and NOT the framerate, plus he used the recent speed hack for the game. The speed hack plus all the other optimizations since dolphin 4 make those speed numbers believable imo. LLE is not needed though.
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