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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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Always Up-to-Date Windows Builds by Unknownforce
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Always Up-to-Date Windows Builds by Unknownforce
09-25-2009, 04:09 PM
#131
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Updated to 4318. Reverted Fifo and CP changes from r3984 to make a few games stop freezing at random. Also was able to get SDL 1.3 for x64 to compile, so I added that in as well.
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09-28-2009, 01:51 AM
#132
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4336.
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09-29-2009, 02:29 AM (This post was last modified: 09-29-2009, 04:16 AM by Unknownforce.)
#133
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4338. I changed the code a bit to try and get the escape key to not close dolphin and bring the game out of full screen and back in as it should.

Let me know how this works...

4340.
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09-30-2009, 12:52 AM
#134
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When I press Esc, nothing happen.
And R4340 have some issue with openGL (begin from B4338 or earlier) R4327 don't have that problem
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The number 14 missing darkblue background
It's not so affect this game but maybe other could have problem with it
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09-30-2009, 06:27 AM
#135
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This is by far the fastest build i've tried so far, everything is working at close to if not full speed (TP is about 85% average, WW/SSX and a few others run 100%) but the latest build (I havn't tried any before it because of the speed) has a problem with hotkeys for save states. They don't work, it could be because of the esc thing you implemented but I could be wrong, but I was wondering if it would be possible to post the last build (4340) with the savestate hotkeys working again.

The reason i'm asking is im nearing the end of the dungeon after you meet the deku tree in Wind Waker, and for some reason if I save the game to the memory card it corrupts the whole card. So I need to use save states because I really don't want to start over.

Thanks in advance, if you have time anyways. I'd use another build but none run games nearly as fast as this for some reason (Laptop too)
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10-01-2009, 01:53 AM
#136
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I made no changes to those hotkeys, they work for me... not sure what the problem is...

At anyrate, I changed the escape key again... it should somewhat work, I still haven't gotten it right....

updated to 4349 as well...

Test it out and let me know how it works.
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10-01-2009, 02:31 AM (This post was last modified: 10-01-2009, 02:38 AM by thuyquai.)
#137
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Can I ask? the OpenCL or whatever, it's auto or we must do somethings?
And the Esc button, it only work for Main window, child's not Smile)
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10-01-2009, 02:46 AM
#138
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(10-01-2009, 02:31 AM)thuyquai Wrote: Can I ask? the OpenCL or whatever, it's auto or we must do somethings?
And the Esc button, it only work for Main window, child's not Smile)

OpenCL is in it's initial development, it's not being used in the actual build yet. There's no code for it yet. Only base codes are being put into the SVN, it's not actually being referenced to be used anywhere yet.
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10-01-2009, 05:21 AM
#139
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Hotkeys work fine again (4349), so it is just that revision, who knows, but who cares, thanks dude Wink
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10-01-2009, 04:45 PM
#140
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Updated to 4351. Applied my own patch to fix pressing Escape to back out of fullscreen, which originally just closed the emu. Now it toggles fullscreen. Tested in all 32 and 64 bit builds.
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