alternatives for AA when using dx9?
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08-07-2011, 09:51 PM
(08-07-2011, 02:33 PM)NaturalViolence Wrote: I have a lighter class load this fall than I usually do so I might have time to work on the shaders a bit. Would you be more interested in having 4xSSAA fixed or having a post-processing method like FXAA added? Fix SSAA just for the sake of showing me that there are people who understand how to fix it properly 08-08-2011, 12:12 AM
08-08-2011, 04:35 AM
Quote:unbreakable You're a funny person did you know that extremedude2?
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson "I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. " -Mark Antony 08-08-2011, 09:46 AM
(This post was last modified: 08-08-2011, 09:47 AM by ExtremeDude2.)
08-08-2011, 10:22 AM
Quote:Also when was the last time OpenGL shaders were broken? If you're talking about post-processing shaders only like I think you are then I don't know.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson "I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. " -Mark Antony 08-08-2011, 12:07 PM
08-08-2011, 01:38 PM
@vortextk
What verison of Dolphin are you running? I was able to find the x86 variety of that modded library. Another thought. Would it be beneficial running that library in an x86 revision of Dolphin in order to obtain the FXAA option? This isn't so much as to inquire on my system, I'm sure it would be a burden on performance. 08-08-2011, 01:50 PM
I'm using 7671 for the majority of stuff, it was basically just the latest the first time I ever checked the site and it has ran well for me so far. I have 3.0 for 2 or 3 games some with textures problem that the newer revision doesn't have options for(safe texture etc). I've tried a couple of older revisions for speed on the few games I've tested that gave me hangups or to see SSAA with dx9 working but I don't really -use- those for actual playing, not so far atleast. All 64bit.
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