For the past month my Dolphin 5.0 has been working absolutely perfectly in full screen using 4x Native (2560X2112) for 1440p. I have been having no issues running Twilight Princess (GameCube version), Mario Kart Wii, Pikmin, and many other games.
All of a sudden, today, everything is different. On 4x GameCube and Wii games lag greatly, and then when I use Auto (Multiple of 640x528) in Fullscreen, Mario Kart Wii lags (it seems GameCube games run fine on Auto (Multiple of 640x528) in full screen.
Can anyone explain why all of sudden my Dolphin's performance has suddenly changed from working fine with 4x Native to not? Thank you.
Specs:
ASUS ROG G750JZ-DS71 17.3-inch Gaming Laptop, GeForce GTX 880M Graphics
Operating System: Windows 8.1 x64bit, 64-bit Operating System, x64-based processor
Processor/CPU: Intel® Core i7-4700HQ CPU @ 2.40GHz
Video Card/GPU: Nvidia GTXM 880
Memory/RAM: 24 GB
1 TB HDD, 256 GB SSD
All of a sudden, today, everything is different. On 4x GameCube and Wii games lag greatly, and then when I use Auto (Multiple of 640x528) in Fullscreen, Mario Kart Wii lags (it seems GameCube games run fine on Auto (Multiple of 640x528) in full screen.
Can anyone explain why all of sudden my Dolphin's performance has suddenly changed from working fine with 4x Native to not? Thank you.
Specs:
ASUS ROG G750JZ-DS71 17.3-inch Gaming Laptop, GeForce GTX 880M Graphics
Operating System: Windows 8.1 x64bit, 64-bit Operating System, x64-based processor
Processor/CPU: Intel® Core i7-4700HQ CPU @ 2.40GHz
Video Card/GPU: Nvidia GTXM 880
Memory/RAM: 24 GB
1 TB HDD, 256 GB SSD