MKDD music is PCM16 format (and the same problem as SMG)
AFC Looping Checkbox for DSP Plugin
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02-05-2010, 07:05 PM
Well I know it uses the Zelda Ucode.
:: System Specs ::
Operating System: Windows 7 Professional x64 Video Card: ATI Radeon HD 5770 CPU: AMD Phenom I X4 9550 RAM: 6GB DDR2 EXP Index: 999999.999999 02-05-2010, 07:37 PM
(02-05-2010, 06:14 PM)LuisR14 Wrote: so how's your patch now? :p (you don't need Save() btw, since ISOProperties does it already :p + i didn't fill in GConfig() since you don't have any ini when the plugin is loaded) You are right, the plugin refused to initialize and wouldn't show on the list. It's just the way you did it looked a bit odd. See the bolded parenthesis I outlined, is there a better way of doing this? Quote:GConfig::GConfig()
Just get the old AFC loop patch and look at how we handle Ini config for DSP HLE, then add the WxCheckbox to the dialog box.
:: System Specs ::
Operating System: Windows 7 Professional x64 Video Card: ATI Radeon HD 5770 CPU: AMD Phenom I X4 9550 RAM: 6GB DDR2 EXP Index: 999999.999999 02-05-2010, 07:44 PM
Another thing, when the checkbox for the AFC looping hack in the GameConfig is undetermined it should automatically load the option from the DSP configuration (DSP.ini), however it doesn't do this. Current method renders the option in the DSP configuration useless regardless if the checkbox in Gameconfig is undetermined.
02-05-2010, 07:51 PM
in the ctor of the Dialog class, have it get the option from INI and set the value of the checkbox.
:: System Specs ::
Operating System: Windows 7 Professional x64 Video Card: ATI Radeon HD 5770 CPU: AMD Phenom I X4 9550 RAM: 6GB DDR2 EXP Index: 999999.999999 02-05-2010, 07:51 PM
02-05-2010, 08:03 PM
(02-05-2010, 07:51 PM)LuisR14 Wrote:(02-05-2010, 07:44 PM)Xtreme2damax Wrote: Current method renders the option in the DSP configuration useless regardless if the checkbox in Gameconfig is undetermined.well what would that current method be? The way it should work: When the option is checked in in the DSP Configuration, and the checkbox is undetermined in the GameConfig the AFC audio should loop. When the checkbox is unchecked in the DSP Configuration, but checked in the GameConfig, AFC audio should loop. When the checkbox is checked in the DSP Configuration, but unchecked in the GameConfig, AFC audio should not loop. When both are unchecked, audio shouldn't loop.. I'm going to do what Omegadox mentioned, shouldn't be too hard to accomplish (I hope).. 02-05-2010, 08:24 PM
Screw gameconfig
:: System Specs ::
Operating System: Windows 7 Professional x64 Video Card: ATI Radeon HD 5770 CPU: AMD Phenom I X4 9550 RAM: 6GB DDR2 EXP Index: 999999.999999 02-07-2010, 12:16 PM
(02-05-2010, 08:24 PM)omegadox Wrote: Screw gameconfigKeep gameconfig and screw generalconfig ( because It is a hack that is only needed in few games right ? )
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