There's no reasonable way to do advanced mappings on Android, at least. If you dig around enough you might find a horrible mess that technically can be tricked into doing things it was never supposed to do, but it's such a mess that I don't want to try to describe how to do it.
Hopefully it won't take too long until I've made some more progress on rewriting the controller code we use on Android...
Hopefully it won't take too long until I've made some more progress on rewriting the controller code we use on Android...

