i would like to suggest adding mouse support to the wiimote emulation.
if i could map the mouse buttons as keys and use the wheel for pitch up/down or roll up/down that would be killer.. perhaps even make use of the optics for the "shake"
look forward to seeing this.. for now im going to map my mouse keys and wheel to keyboard keys and map those in the wiimote emulation
FJLJ
if i could map the mouse buttons as keys and use the wheel for pitch up/down or roll up/down that would be killer.. perhaps even make use of the optics for the "shake"
look forward to seeing this.. for now im going to map my mouse keys and wheel to keyboard keys and map those in the wiimote emulation
FJLJ