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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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Adding custom codee to dolphin to read memory addresses based on game state
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Adding custom codee to dolphin to read memory addresses based on game state
07-29-2021, 07:22 AM
#1
CNace13 Offline
Junior Member
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Posts: 3
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Joined: Jul 2021
Hey all,

New poster here. I want to create a custom version of dolphin that logs memory addresses based on specific in-game events. To do this I need to poll specific memory addresses every frame to look for the trigger event. Once I see the event I am going to read other specified memory addresses and save them to a JSON for some post-processing. I am planning on using `Core/HW/Memmap.h` to access the memory but I am struggling to figure out how to poll every frame. I imagine I need to check that the game is running as well. Does any one have any suggestions on how to set up the polling? Thanks
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