• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Controllers v
« Previous 1 … 164 165 166 167 168 … 323 Next »

Actual motion emulation such as tilt etc
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Threaded Mode
Actual motion emulation such as tilt etc
11-14-2014, 08:48 PM
#1
ZeReLioN
Unregistered
 
Hi.

I'm currently using a Dual Shock 4 controller with Dolphin that basically disguises it as a 360 controller.

Anyway, how do you actually emulate/configure tilting through tilting your own controller like this guy is showing?

https://www.youtube.com/watch?v=jmAyWe8HUZU

He is doing it with a DS3 so I'm assuming it's possible with a DS4.

Cheers.
Reply
11-16-2014, 05:08 PM
#2
ZeReLioN
Unregistered
 
(11-16-2014, 11:31 AM)inathan007 Wrote: I guess you're using MotionInJoy, but on the 360 mode. You should be using the DS3 option so that your computer recognizes the extra axis (tilts) as sticks. Then, you can assign each tilt to a stick on the dolphin Wiimote settings.

BTW, you might wanna use BetterDS3 if you don't want to open DS3_Tool and enable your profile every time you turn on the controller.
If you want it to work always as a 360 controller, go to New - XInput - Autofill: XBox 360 and check the option to automatically enable when connected.

Good luck!

Hmm I'm not using this MotionInJoy. Not sure what that is. I am using a Dual Shock 4 controller with DS4Windows that basically disguises it as a 360 controller - emulating a 360 controller so to speak. The guy in the video I linked is using a Dual Shock 3 and I'm guessing I would be able to achieve the same results on a Dual Shock 4. Is MotionInJoy the program I need to add?
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma