Hi guys,
It's my first post on this forum because I need support. But first I want to thank the developpers for their great job on Dolphin.
I play Paper Mario Wii, and I have a pad configuration issue. I use a 360 gamepad (Analog 2) to simulate the Wiimote movements, but is there a possibility to desactivate these ?
To make it clear, in the game, you can examine elements of the screen at every moment with the Wiimote. But the way I configure the pad, the game always consider that i want to examine things so I can't move Mario anymore. So I want to have a button which will be able to desactivate the 'Mote movements et to reactivate them at will to swith easily between platform phase and examination phase.
Thanks for your support.
Adrien
It's my first post on this forum because I need support. But first I want to thank the developpers for their great job on Dolphin.
I play Paper Mario Wii, and I have a pad configuration issue. I use a 360 gamepad (Analog 2) to simulate the Wiimote movements, but is there a possibility to desactivate these ?
To make it clear, in the game, you can examine elements of the screen at every moment with the Wiimote. But the way I configure the pad, the game always consider that i want to examine things so I can't move Mario anymore. So I want to have a button which will be able to desactivate the 'Mote movements et to reactivate them at will to swith easily between platform phase and examination phase.
Thanks for your support.
Adrien