Before I say anything, I think achievements in games are a lot of fun and they fit my style of motivation.
With that said! I am sure this has been asked before, but what exactly does it take to get achievements implemented into a system like an emulator? I have seen emulators in the past, jailbroken iOS and Android devices for example, that have achievement packs for them. I have not attempted to take apart the coding for these emulators to see what it consists of, but I was curious what it would take.
I know that for modern games, specially Game Center and xbox360, the achievements are built into the coding of the game and not the system itself. But are emulators capable of reading game coding? Can it be reverse engineered? I am probably talking way outside what I know, but I am just curious if there is anything at all that I can pitch in to make this possible, or if its even possible.
With that said! I am sure this has been asked before, but what exactly does it take to get achievements implemented into a system like an emulator? I have seen emulators in the past, jailbroken iOS and Android devices for example, that have achievement packs for them. I have not attempted to take apart the coding for these emulators to see what it consists of, but I was curious what it would take.
I know that for modern games, specially Game Center and xbox360, the achievements are built into the coding of the game and not the system itself. But are emulators capable of reading game coding? Can it be reverse engineered? I am probably talking way outside what I know, but I am just curious if there is anything at all that I can pitch in to make this possible, or if its even possible.