Hi,
I got a question about accessing data of games during runtime: Is it possible in dolphin emulator to access data like memory of the game or things like polygons while the game is runnig?
To be more specific, I would like to get informations about the rendered polygons (so their position) and some memory values (like the drivers position and the current checkpoint) in Mario Kart Wii to use them in an outside application in realtime.
Does anyone got an idea how I can achieve this, maybe through plugins or something like that? (Is it even possible to make plugins for dolphin and if so, how?)
I would be glad for every response (and sorry for my english, english is not my first language)
I got a question about accessing data of games during runtime: Is it possible in dolphin emulator to access data like memory of the game or things like polygons while the game is runnig?
To be more specific, I would like to get informations about the rendered polygons (so their position) and some memory values (like the drivers position and the current checkpoint) in Mario Kart Wii to use them in an outside application in realtime.
Does anyone got an idea how I can achieve this, maybe through plugins or something like that? (Is it even possible to make plugins for dolphin and if so, how?)
I would be glad for every response (and sorry for my english, english is not my first language)