I'm about to start making a UI pack for Samurai Warriors 3, and possibly other wii/GC games. However, i'm not sure where to start as far as setting up Dolphin to do it properly.
For example, i already have dumped some textures. However, i was using the slider between safe and fast. Should i use one over the other? And if yes, Do i need to remake my textures? Or just rename them?
And which backend do i use? I am currently using D3d9, However i read in the latest svn ([color=#000000]1068) that they are moving away from that, Does texture dumping still work in d3d11? or will i forever be stuck with a less developed plugin?[/color]
And if there is anything else i should know that i haven't mentioned please let me know
For example, i already have dumped some textures. However, i was using the slider between safe and fast. Should i use one over the other? And if yes, Do i need to remake my textures? Or just rename them?
And which backend do i use? I am currently using D3d9, However i read in the latest svn ([color=#000000]1068) that they are moving away from that, Does texture dumping still work in d3d11? or will i forever be stuck with a less developed plugin?[/color]
And if there is anything else i should know that i haven't mentioned please let me know