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About GDC 2014 OpenGL optimizations
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About GDC 2014 OpenGL optimizations
03-23-2014, 09:47 AM
#2
delroth Offline
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We already implement a lot of what is presented here. What we do not use is mostly because emulation is not a standard program where we know what to expect.
Pierre "delroth" Bourdon - @delroth_ - Blog

<@neobrain> that looks sophisticated enough to not be a totally dumb thing to do
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About GDC 2014 OpenGL optimizations - ppmeis - 03-23-2014, 07:22 AM
RE: About GDC 2014 OpenGL optimizations - delroth - 03-23-2014, 09:47 AM
RE: About GDC 2014 OpenGL optimizations - relativegames - 03-25-2014, 04:46 AM

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