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About ENBsiries usage questions
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About ENBsiries usage questions
11-10-2013, 06:49 PM (This post was last modified: 11-10-2013, 06:50 PM by bigwei.)
#1
bigwei Offline
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My native language is not English, Sorry

ENBsiries only be used on Dolphin x86?
ENBsiries not be used in Dolphin x64 is that right?

If he can be used in Dolphin x64,Please teach me the steps to use.
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11-11-2013, 12:15 AM
#2
ExtremeDude2 Offline
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Anything that is 32-bit can run on 64-bit so yes?
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11-11-2013, 01:31 AM
#3
bigwei Offline
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So it is does not work?

Unfair,64bit system will not be able to experience the ENBsiries
Thanked the experts for answers
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11-11-2013, 05:40 AM
#4
NaturalViolence Offline
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ExtremeDude2 Wrote:Anything that is 32-bit can run on 64-bit so yes?

That's not true at all.

@bigwei

Just use sweetfx. It does pretty much everything ENB does and more and it works with 64 bit builds: http://forums.guru3d.com/showpost.php?p=4581604&postcount=528

Off-topic:

Jesus this dev is stubborn:
ENBSeries Dev Wrote:I don't see any reason to use 64 bit version of Dolphin, it can't be faster or anything like that.
ENBSeries Dev Wrote:64 bit version can't run faster, with mod or without it. If it is, then it's freaking idiots programmed it and it's another reason for me to stay away from this. As i said, modding for emulators is bad idea, they already slow, they are changing too much frequently, how they work absolutely incompatible with modding.
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11-11-2013, 06:36 AM
#5
AnyOldName3 Offline
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Couldn't one set this up themselves if they were really desperate? I thought it was Open/free source (which it may not be) and ultra configurable (which it definitely is). The only potential problem I see is that if it currently supports no 64 bit apps, then a large chunk would need adjusting.
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11-11-2013, 06:53 AM
#6
NaturalViolence Offline
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AnyOldName3 Wrote:The only potential problem I see is that if it currently supports no 64 bit apps, then a large chunk would need adjusting.

We have a winner!

And no it's not open source: http://enbdev.com/license_en.htm
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
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11-11-2013, 09:43 AM (This post was last modified: 11-11-2013, 09:43 AM by ExtremeDude2.)
#7
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(11-11-2013, 05:40 AM)NaturalViolence Wrote:
ExtremeDude2 Wrote:Anything that is 32-bit can run on 64-bit so yes?

That's not true at all.

Just fyi, that isn't what I meant at all, I was talking about running a 32-bit program on a 64-bit OS
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11-12-2013, 12:20 AM
#8
AnyOldName3 Offline
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(11-11-2013, 06:53 AM)NaturalViolence Wrote:
AnyOldName3 Wrote:The only potential problem I see is that if it currently supports no 64 bit apps, then a large chunk would need adjusting.

We have a winner!

And no it's not open source: http://enbdev.com/license_en.htm
Someone needs to persuade him to support BF4, then.
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11-12-2013, 04:36 AM (This post was last modified: 11-12-2013, 04:37 AM by Gir.)
#9
Gir Offline
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ENBSeries is lot better then SweetFX..... SweetFX is all Post-Processing but ENB can add Real Bloom Effects.

ENB Wind Waker
http://www.youtube.com/watch?v=G5merBnE4H0
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11-12-2013, 06:34 AM
#10
AnyOldName3 Offline
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It still breaks MSAA and SSAA, so you have to do postpro AA, which is a pain.

Actually, that may be why it crashed my Skyrim. I forgot to turn MSAA off.

Anyway, I think gir's right, because it's a bunch of alternate shaders, instead of pure postpro.
OS: Windows 10 64 bit Professional
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