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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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A very specific audio problem with newest Dolphin versions
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A very specific audio problem with newest Dolphin versions
07-14-2015, 08:47 PM
#11
toto Offline
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Could you try https://dl.dolphin-emu.org/prs/pr-2744-dolphin-latest-x64.7z , go to controller config and uncheck direct connect, as major said?
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07-15-2015, 12:00 AM
#12
Osolat Offline
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I am not sure what 'Direct Connect' is.. a setting in Dolphin?
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07-15-2015, 12:14 AM
#13
Osolat Offline
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Right, did that now. Disabling direct connect had no effect on the problem. Sound still clicks in the same pattern as before when I have this version of dolphin open. Also if I try to enable direct connect again, Dolpin goes into (not responding) mode and crashes
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07-15-2015, 12:15 AM
#14
MayImilae Offline
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In the controllers panel, in the GameCube Adapter area, there's a checkbox labeled "Direct Connect". Download the build above, uncheck Direct Connect, then see if that fixes your issue.
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07-15-2015, 01:17 AM (This post was last modified: 07-15-2015, 01:20 AM by toto. Edit Reason: stuff )
#15
toto Offline
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(07-15-2015, 12:14 AM)Osolat Wrote: Right, did that now. Disabling direct connect had no effect on the problem. Sound still clicks in the same pattern as before when I have this version of dolphin open. Also if I try to enable direct connect again, Dolpin goes into (not responding) mode and crashes

Could you try again with the new build at the same URL (which has been updated by the buildbot since then)? (https://dl.dolphin-emu.org/prs/pr-2744-dolphin-latest-x64.7z)

edit: and make sure the "direct connect" option is unchecked, obviously
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07-15-2015, 02:01 AM
#16
Osolat Offline
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That worked! I've kept the emulation running for a good 30 minutes now without any audio problems at all. Thank you for the fix Smile
Pity I won't be able to netplay Project M with this, since the solution was a new dolphin build, but still very happy! Thank you both
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07-15-2015, 11:35 AM
#17
MayImilae Offline
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The fix is now in master. Thanks for testing!
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