Some 2D games suffer from bilinear filtering artifacts (like fighter sprites in Samurai Shodown VI, look quite bad on Wii, emulated or real and really ugly on PSP) so it will be good to add option to force disable filtering.
A small feature request - disable filtering.
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01-22-2012, 01:25 PM
Go find neobrain. He loves to break stuff like this
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"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson "I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. " -Mark Antony 01-24-2012, 10:26 PM
Quote:Could you upload a fifo player file for a frame where the problem is visible? (preferably at a place where it's VERY noticeable)(Replace "problem" with "effect" or sth ... ![]() I might have an idea to fix it without breaking emulation or adding another option, I'll need to test it using a fifo log though. 01-27-2012, 09:42 AM
neobrain loves fifo logs
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OS: Windows 10 Pro 64bit Creators Update
CPU: AMD Phenom II X4 960 @ 3.6 GHz Graphics Card: Nvidia GeForce GTX 960 2GB GDDR5 Motherboard: Gigabyte GA-870A-USB3 AM3+ Revision RAM: HyperX 8GB Dual Channel @ 1600Mhz 01-28-2012, 04:14 PM
(This post was last modified: 01-28-2012, 04:15 PM by ShadowFlash.)
(01-24-2012, 10:26 PM)neobrain Wrote: I might have an idea to fix it without breaking emulation or adding another option, I'll need to test it using a fifo log though. here's the log |
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