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A question for devs-why not make jit run faster then gpu thread ( allow VPS>FPS ) ?
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A question for devs-why not make jit run faster then gpu thread ( allow VPS>FPS ) ?
11-13-2012, 05:49 PM
#17
NaturalViolence Offline
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I guess I'll just dispense with the normal WoT of corrections since Shonumi just summed up half of it. Instead I have two questions for you rpglord.

1. Is the game actually running any faster? Does it feel/look faster? I had a talk with neobrain about this today and he remains unconvinced because apparently the vps is not necessarily a good way to measure gamespeed but it's the method dolphin uses none the less.
2. I'm not sure if you realize this but your vps/fps is still running at a fixed ratio, 3:1 to be exact. Does this ratio remain constant if vps or fps goes up/down? If the ratio changes than does it ever go outside, 4:1, 3:1, 2:1, or 1:1? In other words do you ever get something like 2.56:1?

I'll just add this one correction:
Quote:No it doesnt. VPS are not supposed to be lowered,just because FPS is lowered. VPS is supposed to always be 60.

It IS supposed to happen. That's the correct behavior. The game code is supposed to automatically lower vps when fps goes down.
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Messages In This Thread
A question for devs-why not make jit run faster then gpu thread ( allow VPS>FPS ) ? - rpglord - 11-10-2012, 09:19 PM
test - NaturalViolence - 11-11-2012, 01:36 PM
A question for devs-why not make jit not synchronized to the rest of the threads - skid - 11-11-2012, 02:49 PM
RE: A question for devs-why not make jit not synchronized to the rest of the threads - rpglord - 11-11-2012, 08:31 PM
RE: A question for devs-why not make jit not synchronized to the rest of the threads - skid - 11-11-2012, 08:47 PM
RE: A question for devs-why not make jit not synchronized to the rest of the threads - rpglord - 11-14-2012, 09:41 PM
A question for devs-why not make jit not synchronized to the rest of the threads ? - neobrain - 11-11-2012, 08:51 PM
RE: - rpglord - 11-11-2012, 09:08 PM
RE: - rpglord - 11-11-2012, 09:41 PM
RE: - NaturalViolence - 11-12-2012, 09:00 AM
RE: - rpglord - 11-12-2012, 09:32 AM
RE: - killown - 11-24-2012, 02:25 AM
RE: - rpglord - 11-24-2012, 05:18 AM
RE: - NaturalViolence - 11-12-2012, 09:46 AM
RE: A question for devs-why not make jit not synchronized to the rest of the threads - Zee530 - 11-12-2012, 07:11 PM
RE: - rpglord - 11-12-2012, 08:42 PM
RE: - NaturalViolence - 11-13-2012, 07:14 AM
RE: - rpglord - 11-13-2012, 07:44 AM
RE: - Shonumi - 11-13-2012, 04:35 PM
RE: - rpglord - 11-13-2012, 09:04 PM
RE: - NaturalViolence - 11-13-2012, 05:49 PM
RE: - NaturalViolence - 11-14-2012, 02:48 PM
RE: - rpglord - 11-14-2012, 08:03 PM
A question for devs-why not make jit not synchronized to the rest of the threads ? - skid - 11-14-2012, 11:34 PM
RE: - rpglord - 11-15-2012, 12:08 AM
RE: - NaturalViolence - 11-16-2012, 06:17 AM
RE: - rpglord - 11-16-2012, 07:11 AM
RE: - rpglord - 11-21-2012, 08:10 PM
RE: - NaturalViolence - 11-24-2012, 08:41 AM
RE: - rpglord - 11-24-2012, 10:08 AM

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